XCOM 2
Halo Reach: MJOLNIR Armor Variants (Vanilla)
Hinx Apr 10, 2016 @ 3:36pm
Post your Spartans!
Using this mod, we can make many awesome Spartans. What did you make?
Last edited by Hinx; Apr 10, 2016 @ 3:49pm
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Showing 1-15 of 82 comments
Eternal  [developer] Apr 11, 2016 @ 7:42am 
This was my spartan back in Reach! <3

puu.sh/oe0qc/db3960d213.jpg
Hinx Apr 11, 2016 @ 11:13am 
Originally posted by Eternal:
This was my spartan back in Reach! <3

puu.sh/oe0qc/db3960d213.jpg

Sick. Gj on the mod btw.
Eternal  [developer] Apr 11, 2016 @ 2:36pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=663760184

Here's some hyping for you guys, I'm making my own set of helmets to match my Armor materials, and they WILL have attachments, it'll take a bit but they will have attachments.
Hinx Apr 11, 2016 @ 3:15pm 
Originally posted by Eternal:
http://steamcommunity.com/sharedfiles/filedetails/?id=663760184

Here's some hyping for you guys, I'm making my own set of helmets to match my Armor materials, and they WILL have attachments, it'll take a bit but they will have attachments.
Sweet, will they go in the upper and lower face props?
Jesse Fleet Apr 11, 2016 @ 4:31pm 
@eternal What mod are you using to get the Grenadier to use the DMR? Or is that not a DMR?
Viper Actual Apr 12, 2016 @ 8:23am 
Originally posted by Mr. Hinx:
Those action shots are great. Nice work on the matching colours.

Thank you, most of the soldiers pictured are organized into one special-operations force while the other's are "free" (not bound to any specific unit).
You get even better unit immersion with the squad cohesion mod.


Originally posted by Eternal:
Hohoooo boy are those screenshots great, if I may ask how'd you get to disable the UI?

Thanks, I didn't; UI gets auto-disabled during action shots (attacks, overwatch reactions, etc.). Feel free to use the pics in your preview slide if you want.
https://dl.dropboxusercontent.com/u/71236376/XCOM%202/HCOM.zip
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