Counter-Strike 2

Counter-Strike 2

Hitman/Assassination Mode - Singleplayer Map
Max  [developer] Apr 1, 2016 @ 7:52am
Suggestions & Improvements
Hello! If you have any thoughts on the map, or want to suggest an improvement I could make, post it here :D

This is a list of things I'm currently working on fixing for the next version:
- Decrease concentration of bots on top floor/add new spawns elsewhere
- More detail (decals etc) to basement
- More weapons
- More secrets >:)
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Showing 1-15 of 15 comments
Wilihey Apr 2, 2016 @ 4:04am 
more secret more weapon
the map is dark
mark the restricted area (with a sign ex)
the bot folow me and block me
Beast644 Apr 2, 2016 @ 4:17am 
-Ability to disguise as a dead guard.
-More approaches.
-Ways to distract enemies.
(Also if you go to the room with the target while disguised, bots start attacking you, would be nice to have a warning like (wont work in keycard area) probs a bug doe)
Last edited by Beast644; Apr 2, 2016 @ 4:19am
Max  [developer] Apr 2, 2016 @ 4:31am 
Originally posted by (WILIW):
more secret more weapon
the map is dark
mark the restricted area (with a sign ex)
the bot folow me and block me
All should be fixed in the next update :)
Max  [developer] Apr 2, 2016 @ 4:33am 
Originally posted by Beastyality ^_^:
-Ability to disguise as a dead guard.
-More approaches.
-Ways to distract enemies.
(Also if you go to the room with the target while disguised, bots start attacking you, would be nice to have a warning like (wont work in keycard area) probs a bug doe)
Sadly I'm somewhat limited by how the game works with the enemy AI, but I'm working on more approaches and the bug you mentioned in the top floor, new update should be some time today
Max  [developer] Apr 2, 2016 @ 3:59pm 
New update is out :D
haunted Apr 3, 2016 @ 8:07am 
Better AI with stealth kills. I should not have the entire CT team kill me for killing a guard completely out of their sight.
haunted Apr 3, 2016 @ 8:09am 
But i do understand about the AI issue. that isnt your fault.
Max  [developer] Apr 3, 2016 @ 8:17am 
Originally posted by Haunted from Past Sins:
But i do understand about the AI issue. that isnt your fault.
I'm experimenting with giving each CT a 'vision cone' and making bad things you do only count if it takes place in one of these. Not sure how well it's gonna work.
haunted Apr 3, 2016 @ 8:21am 
Great, it'll definitely make this map alot easier.
Max  [developer] Apr 3, 2016 @ 8:23am 
Originally posted by Haunted from Past Sins:
Great, it'll definitely make this map alot easier.
Well I don't want to remove all the challenge, but I want it to be fairer :)
Mommy Jun 16, 2016 @ 10:39pm 
i cant find the closet on the main floor i spent hours help
Jakobe3rd Oct 15, 2016 @ 4:40pm 
I can't seem to join the terrorist team
unmahke Jan 15, 2017 @ 10:22am 
usp as spawn weapon
Scam Feb 7, 2017 @ 10:36am 
I love the idea of this map, but it clearly does not work properly, the enemies rush to your spawn so you can't infliltrate the building without being spotted.
Max  [developer] Feb 7, 2017 @ 11:00am 
It's okay to be spotted, but not in a restricted area such as the upstairs rooms. And yes, they do have a habit of rushing you - but after a minute or so they'll usually return to exploring. I'm sorry, it's just the way bots are programmed - not an awful lot I can do
Last edited by Max; Feb 7, 2017 @ 11:01am
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