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Crit on enemy: 2 seconds of stun
-40% damage penalty
10% fire vulnerability
+ 40% faster swing speed
+ crits when it would normally mini-crit
cons:
- 25% damage penalty
- 50% fire damage vulnerability when active
+ stuns enemy for 4 secs
+ mini crits stuned players
-20 damage penelty
- fire destroys weapon ( like the spycicle)
+25% longer charge time duration
~Ignites foes on hit after an enemy Pyro burns you for 5 seconds, but will break after 15 seconds
-30% damage penalty
- +15% fire damage vulnerability while active
-Fire vulnerability will remain even after you switch weapons until you stop burning
Splinter: 2HP bleed effect on targets every 1/2 second for 10 seconds.
Lightweight: +.8 seconds of charge.
Lightweight: +20% Attack speed.
Cons:
Flimsy: -20% Damage
Conducter: +20% Vulnerability to fire.
Wind Force: No crititicals while charging
i'm ok with this!
Level XX wooden sword
+ 25% Faster swing rate
+ On hit : Enemy bleeds for 8 seconds
- 50% Less damage
- 15% Fire damage vulnurability ( Can't you see the bloody WOOD? )
Just for extra fun : Crafting recipe =
Tribal Man's Shiv + Persian Pursader = The Woodcarver ( Hope I spelt the two weapons used in crafting correctly )
-short range (same as default bottle)
+25% swing speed
+friendly pyros can light your weapon to set enemies on fire
+25 attack speed
-40 dammage penalty
breaks when caught on fire
+15% swing speed
On Hit: Bleed target for 5 seconds
+15% fire damage vulnerability
-20% damage penalty
+on hit enemy bleeds for 7 secs
This would help the weapon a little bit.
Also splinters