Legend of Grimrock 2

Legend of Grimrock 2

Magic of Grimrock 4.2.2
Oji Jul 30, 2019 @ 1:03pm
Found a crash scenario - timebolt and stasis field.
When creature comes back after timebolt, if theres a stasis field in this cell - game crashes :)

p.s. - thats me trying to cope with endless spiders in crystal caves on hard ><

=== Software Failure ===

mod_assets/spells_pack/objects.lua:1582: attempt to call method 'setTimerInterval' (a nil value)
stack traceback:
mod_assets/spells_pack/objects.lua:1582: in function <mod_assets/spells_pack/objects.lua:1566>
[string "Component.lua"]: in function 'callHook'
[string "Timer.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateComponents'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
Last edited by Oji; Jul 31, 2019 @ 3:26pm
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Showing 1-1 of 1 comments
egraynn  [developer] Aug 18, 2021 @ 12:55pm 
Thanks for the feedback !
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