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If the Developers can't even balance PvE, what made them think adding PvP would be any easier?
INB4 "IT'S EARLY ACCESS SO IT'S SUPPOSED TO BE BAD!!"
Keep up the good work! Boss challenge is fun to play but really needs more work on the game fairness side (too much exploits each side).
On the other hand you have medics and berserkers having an unlimited uses of emps and medic nades due to the Amount of dosh being way too high.(5000 Dosh would be enough imo)
It'd be cool if you could properly aim his Minigun and while you're at it buffing it might be a good thing because all it does is tickling people.
The Rocket has a too high delay for PvP , people will always keep their distance and will simply run out of your sight if you attempt to fire it.
His Falling Sky's attack cancels itself out and won't fire more than 3 rockets atleast in my testings , would be cool to have window 1-5 s where you could hold the button at keep firing missiles for that.
Also .... there is no reason (yet) to play anything but AA12/SMG/Pistol medic simply because there's no restriction and it's the most effective.
Aside from that a really fun MOD with fluent Controls , can't wait to see more good work!