XCOM 2
Long War Alien Pack
texasgoldrush Aug 11, 2016 @ 12:21am
Does anyone have more detailed descriptions on what the abilities of the new aliens are?
Because the mod description is more vague. What do the new Crysallids and the Muton Elites do?
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Not ran into the new Crysallids yet (apart from the soldier, more HP and armour) but the Heavy Muton have 13 hp and 3 armour. Besides from that they're pretty much the same as the average muton, but with better stats.
texasgoldrush Aug 16, 2016 @ 3:13pm 
Originally posted by Grognard_87:
Not ran into the new Crysallids yet (apart from the soldier, more HP and armour) but the Heavy Muton have 13 hp and 3 armour. Besides from that they're pretty much the same as the average muton, but with better stats.

I saw that they have tactical sense, lowering my aim on them.
Originally posted by texasgoldrush:
Originally posted by Grognard_87:
Not ran into the new Crysallids yet (apart from the soldier, more HP and armour) but the Heavy Muton have 13 hp and 3 armour. Besides from that they're pretty much the same as the average muton, but with better stats.

I saw that they have tactical sense, lowering my aim on them.
ah, when I ran into them I didn't have the expanded info yet so I didn't know that had that too. Maybe all that is their bonus? The most annoying in the DLC are the Advent Sentries due to their overwatch abilities that killed my muton companion...
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