ARK: Survival Evolved

ARK: Survival Evolved

Meat Spoiler
 This topic has been pinned, so it's probably important
YMD  [developer] Feb 9, 2016 @ 11:10am
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Last edited by YMD; Mar 4, 2016 @ 7:51pm
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YMD  [developer] Feb 24, 2016 @ 10:01am 
Major Update Released:
- Rotten green color now.
- Meat Spoil time a little faster now, max inventory items increased by 20.
- Remade to work flawlessly with my Resource Stacks mod now.
YMD  [developer] Feb 24, 2016 @ 7:53pm 
- Urgent fix for Meat to spoil with a check to prevent laggings.
- Meat spoil time will auto adjust to the server's settings.
- Lowered inventory size to 10 in order to spoil without laggings.
YMD  [developer] Feb 27, 2016 @ 10:26pm 
- Recook to fix update errors for some players
- Inventory size up to 20
YMD  [developer] Mar 4, 2016 @ 7:50pm 
- Better check for rotten meat stacking to work with my stacks mod.
YMD  [developer] Mar 5, 2016 @ 10:47pm 
- Sound range adjusted slightly.
- Added check to enforce only relevant materials addable.
- Other minor changes.
YMD  [developer] Mar 11, 2016 @ 10:28pm 
- Spoiler can now be picked back up.
- Music can now be disabled by server setting:
- Added new Server option to disable music under [JoanSpoiler] section:
DisableMusic=false
- Change above option to true to disable the music from spoiler.
YMD  [developer] Mar 19, 2016 @ 3:06am 
- Mod file size reduced.
- Added new server option to let admins divide down the spoiler's spoil times if they have adjusted the server's GlobalSpoilingTimeMultiplier higher. Default 0 or 1 is off.
Simply copy the server's value into this.
GlobalSpoilTimeMult=0.0
YMD  [developer] Mar 19, 2016 @ 11:35am 
- Removed server option GlobalSpoilTimeMult, not needed anymore.
- Now uses a different method to make spoiled meat without needing spoiling time multipliers, so it should work without issues even for servers with adjusted spoil timers.
YMD  [developer] Mar 19, 2016 @ 12:24pm 
- Hotfix for an urgent bug in the new method.
YMD  [developer] Mar 19, 2016 @ 2:20pm 
- Last Hotfix for an urgent bug in the new method.
Doublee (EE) Mar 25, 2016 @ 1:42pm 
- Mod file size decreased further.
YMD  [developer] Apr 8, 2016 @ 2:57am 
- Health and damage resistance increased.
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