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Did you follow all the instructions? RTFM is a core mantra in Linux.
Dont be such a ♥♥♥♥. If all of our other Mods work, its not a matter of reading the manual. The installation procedure is the same for both linux and windows there juniour. Like I origionally posted, it works on single player.
If I were to make this as a VM and get it to work with all your mods, would you pay for the VMDK file?
As others have said, don't be an arse. I have mods that work, but this mod crashes the server. I've been using Linux longer then a lot of the peeps here have even been alive.
It's kinda dificult to misconfigure this. How simple can it be? You copy the mod files from the client to the server, and you either modify GameUserSettings.ini, or you reference the mod on the command line. How hard can this be? If you do mess this up, the server will simply ignore it, it won't crash.
Just to make Junior happy, I even read the Troubleshooting FAQ, though it does not help much.
So let's start from scratch. I start with a clean server install, go into steam, subscribe to mod. That downloads the mod into the client's Mods directory. I get a directory named 566885854 in and a file 566885854.mod. I copy them to the Mods directory of my dedicated server. I modify GameUserSettings.ini, adding ActiveMods=566885854 to ServerSettings.
Start server. Six seconds later it segfaults:
LowLevelFatalError [File:E:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 3814]
Bad name index 408510392/104
Signal 11 caught.
EngineCrashHandler: Signal=11
Segmentation fault
I wish the logs would have somthing meaningful in them, but they don't. As to why some mods work and others crash the server, I can only guess. I suspect something distro related. I'm not sure if there is a problem in the mod, or if this is something the Ark devs will need to address.
If anyone has any ideas other than use Windows or RTFM of GFY, I'd love to hear them.
I have that exact mod running right now. Joan/Pegi16 has updated her Poop 'n Egg collector a couple times in the last 24 hours, too. That's caused me to run my modupdate script, but I've had absolutely no problems otherwise.
I would suggest that your wipe your VM clean and try again. This time, use arkmanager.
https://steamcommunity.com/app/346110/discussions/0/594821545179581070/
Follow all of the posted directions. Finish it by setting up a cron to check for updates hourly:
@hourly date >>~steam/arkmanagerupdate.txt; /usr/local/bin/arkmanager update --warn >>~steam/arkmanagerupdate.txt
@monthly rm ~steam/arkmanagerupdate.txt
@daily /usr/local/bin/arkmanager backup >>~steam/arkmanagerupdate.txt
If you're still having problems, then it's obviously not the game or the mod. PEBCAK. My offer of a premade VMDK stands if you've got the cash; make an offer.
The ser ver version of /Mods/TheCenter and the client version are DIFFERENT. You can't copy one to the other or IT WILL NOT WORK. AHAHAHAHAHAHAHA
But from experience Ark Server Manager is kinda bad, full of bugs and causing mod loading problems.
Try switching to official Ark Server Launcher instead. I usually avoid thirdparty server manager tools.
Also, if you guys are self hosting and want web admin page here's something I've been working on with real-time monitoring:
http://server.arktraders.online/~arkserver/
http://server.arktraders.online/~arkserver2/
https://github.com/Astiliano/ArkServerAdminPage
Edit: I should add, everything on the site is automatically generated, including the mod list. As soon as I make changes to the GameUserSettings mod list it updates the mod list.
Also, this requires you to be using LGSM