ARK: Survival Evolved

ARK: Survival Evolved

Dragon Gods
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Alternative Spawns
Updated: 11/23/2016

These settings are for Dragon Gods only. For combined Pegi dino mod settings Click Here

For the new settings to take hold be sure to destroy or pick up and put down all shrines. Spawns will happen with or without the shrine.

Use the following GameUserSettings.ini settings for your server type when using these customizations. These are my recommendations based on spawn settings.

Normal & Annunaki
[JoanGodMod]
NumWildGodling=-1
NumWildElder=-1
NumWildPuppet=-1
NumWildElderPuppet=-1
NumWildPuppetMaster=-1
NoDragoGodling=false
NoBlackHeartGodling=false
NoPuppet=false
NoGoddess=false
RespawnTime=900.0
NoTameGodlings=false
NoWildAggro=false
NoWildAggroP=true
NoMidasMsg=false
MidasNerf=1.0
MidasDupe=0
AllowFireGodBoss=false
AllowDarkGodBoss=false



The Following Settings go in your Game.ini under the [/script/shootergame.shootergamemode] as usual

Dragon Gods & Puppets StandAlone Settings



The Island
Cryo in the Snow, Drago on the Mountains, BlackHeart in the Redwoods, Fallen in the Grasslands, Puppets on the Beaches and Puppet Master Rare spawn on Carno Island.

Normal:
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesSnow_C",NPCSpawnEntries=((AnEntryName="CryoGoddess1",EntryWeight=0.0001,NPCsToSpawnStrings=("CryoGoddess_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="CryoGoddess_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0001)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMountain_C",NPCSpawnEntries=((AnEntryName="dragogodling1",EntryWeight=0.002,NPCsToSpawnStrings=("DragoGodling_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="DragoGodling_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.002)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesTheRedwoods_PGM_C",NPCSpawnEntries=((AnEntryName="BHgodling1",EntryWeight=0.003,NPCsToSpawnStrings=("BlackHeartGodling_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="BlackHeartGodling_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.003)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesGrassland_C",NPCSpawnEntries=((AnEntryName="FVgodling1",EntryWeight=0.003,NPCsToSpawnStrings=("FallenValkyrie_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="FallenValkyrie_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.003)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="puppet1",EntryWeight=0.01,NPCsToSpawnStrings=("Puppet_Character_BP_C")))),NPCSpawnLimits=((NPCClassString="Puppet_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMonsterIsland_C",NPCSpawnEntries=((AnEntryName="puppetM1",EntryWeight=0.002,NPCsToSpawnStrings=("PuppetMaster_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="PuppetMaster_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.002)))


Annunaki:
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesSnow_C",NPCSpawnEntries=((AnEntryName="CryoGoddess1",EntryWeight=0.0001,NPCsToSpawnStrings=("ElderCryoGoddess_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="ElderCryoGoddess_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0001)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMountain_C",NPCSpawnEntries=((AnEntryName="dragogodling1",EntryWeight=0.002,NPCsToSpawnStrings=("ElderDragoGodling_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="ElderDragoGodling_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.002)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesTheRedwoods_PGM_C",NPCSpawnEntries=((AnEntryName="BHgodling1",EntryWeight=0.003,NPCsToSpawnStrings=("ElderBlackHeartGodling_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="ElderBlackHeartGodling_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.003)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesGrassland_C",NPCSpawnEntries=((AnEntryName="FVgodling1",EntryWeight=0.003,NPCsToSpawnStrings=("ElderFallenValkyrie_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="ElderFallenValkyrie_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.003)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="puppet1",EntryWeight=0.01,NPCsToSpawnStrings=("ElderPuppet_Character_BP_C")))),NPCSpawnLimits=((NPCClassString="ElderPuppet_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMonsterIsland_C",NPCSpawnEntries=((AnEntryName="puppetM1",EntryWeight=0.002,NPCsToSpawnStrings=("PuppetMaster_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="PuppetMaster_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.002)))




The Center
Cryo on Snowy Mountains, BlackHeart in Redwoods, Drago and Fallen on Volcano Island, Puppets on the Beach and Puppet Master rare spawn on Half-Burnt Island.

Normal:
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SnowyMountain_Spawn_C",NPCSpawnEntries=((AnEntryName="CryoGoddess1",EntryWeight=0.0008,NPCsToSpawnStrings=("CryoGoddess_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="CryoGoddess_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0008)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesTheRedwoods_PGM_C",NPCSpawnEntries=((AnEntryName="BHgodling1",EntryWeight=0.0003,NPCsToSpawnStrings=("BlackHeartGodling_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="BlackHeartGodling_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0003)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="Lava_Spawn_C",NPCSpawnEntries=((AnEntryName="FVgodling1",EntryWeight=0.00035,NPCsToSpawnStrings=("FallenValkyrie_Character_BP_C")),(AnEntryName="dragogodling1",EntryWeight=0.00035,NPCsToSpawnStrings=("DragoGodling_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="FallenValkyrie_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.00035),(NPCClassString="DragoGodling_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.00035)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="puppet1",EntryWeight=0.007,NPCsToSpawnStrings=("Puppet_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Puppet_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.007)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMonsterIsland_C",NPCSpawnEntries=((AnEntryName="puppetM1",EntryWeight=0.002,NPCsToSpawnStrings=("PuppetMaster_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="PuppetMaster_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.002)))


Annunaki:
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SnowyMountain_Spawn_C",NPCSpawnEntries=((AnEntryName="CryoGoddess1",EntryWeight=0.0008,NPCsToSpawnStrings=("ElderCryoGoddess_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="ElderCryoGoddess_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0008)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesTheRedwoods_PGM_C",NPCSpawnEntries=((AnEntryName="BHgodling1",EntryWeight=0.0003,NPCsToSpawnStrings=("ElderBlackHeartGodling_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="ElderBlackHeartGodling_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0003)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="Lava_Spawn_C",NPCSpawnEntries=((AnEntryName="FVgodling1",EntryWeight=0.0003,NPCsToSpawnStrings=("ElderFallenValkyrie_Character_BP_C")),(AnEntryName="dragogodling1",EntryWeight=0.0003,NPCsToSpawnStrings=("ElderDragoGodling_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="ElderFallenValkyrie_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0003),(NPCClassString="ElderDragoGodling_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0003)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="puppet1",EntryWeight=0.007,NPCsToSpawnStrings=("ElderPuppet_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="ElderPuppet_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.007)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMonsterIsland_C",NPCSpawnEntries=((AnEntryName="puppetM1",EntryWeight=0.002,NPCsToSpawnStrings=("PuppetMaster_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="PuppetMaster_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.002)))



Scorched Earth
Cryo in the Oasis, Drago on the Mountains, BlackHeart in the Canyon, Fallen in the Green Desert, Puppets in the Easy Start areas and Puppet Master rare spawn in the Wyvern Trench.

Normal:
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesOasis_C",NPCSpawnEntries=((AnEntryName="CryoGoddess1",EntryWeight=0.0005,NPCsToSpawnStrings=("CryoGoddess_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="CryoGoddess_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0005)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesMountain_C",NPCSpawnEntries=((AnEntryName="dragogodling1",EntryWeight=0.002,NPCsToSpawnStrings=("DragoGodling_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="DragoGodling_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.002)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesCanyons_C",NPCSpawnEntries=((AnEntryName="BHgodling1",EntryWeight=0.0005,NPCsToSpawnStrings=("BlackHeartGodling_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="BlackHeartGodling_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0005)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesGreenDesert_C",NPCSpawnEntries=((AnEntryName="FVgodling1",EntryWeight=0.0002,NPCsToSpawnStrings=("FallenValkyrie_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="FallenValkyrie_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0002)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesEZMode_C",NPCSpawnEntries=((AnEntryName="puppet1",EntryWeight=0.0003,NPCsToSpawnStrings=("Puppet_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Puppet_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0003)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesWyvernTrench_C ",NPCSpawnEntries=((AnEntryName="puppetM1",EntryWeight=0.002,NPCsToSpawnStrings=("PuppetMaster_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="PuppetMaster_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.002)))


Annunaki:
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesOasis_C",NPCSpawnEntries=((AnEntryName="CryoGoddess1",EntryWeight=0.0005,NPCsToSpawnStrings=("ElderCryoGoddess_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="ElderCryoGoddess_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0005)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesMountain_C",NPCSpawnEntries=((AnEntryName="dragogodling1",EntryWeight=0.002,NPCsToSpawnStrings=("ElderDragoGodling_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="ElderDragoGodling_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.002)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesCanyons_C",NPCSpawnEntries=((AnEntryName="BHgodling1",EntryWeight=0.0005,NPCsToSpawnStrings=("ElderBlackHeartGodling_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="ElderBlackHeartGodling_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0005)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesGreenDesert_C",NPCSpawnEntries=((AnEntryName="FVgodling1",EntryWeight=0.0002,NPCsToSpawnStrings=("ElderFallenValkyrie_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="ElderFallenValkyrie_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0002)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesEZMode_C",NPCSpawnEntries=((AnEntryName="puppet1",EntryWeight=0.0003,NPCsToSpawnStrings=("ElderPuppet_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="ElderPuppet_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.0003)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesWyvernTrench_C ",NPCSpawnEntries=((AnEntryName="puppetM1",EntryWeight=0.002,NPCsToSpawnStrings=("PuppetMaster_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="PuppetMaster_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.002)))


If you would like to mess with making your own settings, Here are destructions on how to do it[survivetheark.com]
Last edited by ₦Ɇ₩ĐⱤɆ₳₥₴; Nov 23, 2016 @ 10:13am
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Showing 1-15 of 33 comments
Snake[cp] Oct 26, 2016 @ 3:30pm 
Hey great info, thx for posting! I'm working on balancing out a Center server and I appreciate the share :) I especially want to make the volcano area more dangerous, instead of the half burnt island that Annunaki favors, this is a great start for me!
Glad that helps :)
I chose long ago annunaki was not worth it. With difficulty setting on the command line at eight and a few good mods, there is no need for it.
I was trying to stick with areas that made sense. :)
Oof. Change weight to 100. 1000 is way too high. Ill fix it when i get home.
Edit: Fixed
Last edited by ₦Ɇ₩ĐⱤɆ₳₥₴; Oct 26, 2016 @ 7:04pm
Snake[cp] Oct 26, 2016 @ 8:02pm 
Well just to further discuss the Annunaki lines, I'm finding it as well as PG Dragons fill a lot of needs for advancement for me. The trick is generally obtaining the Warden gear which can't be broken, and upgrade it with the Dragon Shrine. This means you need to hunt both mod's dinos to get the best gear possible, and I absolutely love the increase in Quality from Midas Touch's. I'm gearing my server with 1000 levels, which let you power up as a human as well, and trying to build a collection of mods that greatly enhance gameplay together. Nothing too overpowered, and I have yet to tackle spawn handling aside from general weight. Well that's a lot of info, cya :)
Am redoing these...the weights are like usual. 0-1 and when grouped together they spawn together so will be fixing this up in a bit.
Edit: All fixed...sry bout that
Last edited by ₦Ɇ₩ĐⱤɆ₳₥₴; Oct 27, 2016 @ 8:45am
Heya Snake.
Wanted to add a special piece just for you
Broodmother in the swamp.
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesSwamp_C",NPCSpawnEntries=((AnEntryName="BroodMotherSwamp",EntryWeight=0.01,NPCsToSpawnStrings=("SpiderL_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="SpiderL_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))

and if you add ?OverrideOfficialDifficulty=10.0 to your command line I think it should bump levels up to annunaki levels. Can always go higher at your own risk. It is altering the Difficulty Value instead of the Difficulty offset (the two values that determain difficulty).
I also seperated the elders from the norms. By switching out the EntryWeight and the MaxPercentageOfDesiredNumToAllow you can change how many spawn and how often they spawn. The Weight is the usual 0.00-1.00 and the MaxPercentageOfDesiredNumToAllow is also 0.00-1.00 for 0-100

I am also pretty sure that once the spawn has been put in the ini via the container that they can be adjusted via the other spawn settings using the name that was made such as.

DinoSpawnWeightMultipliers=(DinoNameTag="BroodMotherSwamp",SpawnWeightMultiplier=0.1,OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=1.0)
Last edited by ₦Ɇ₩ĐⱤɆ₳₥₴; Oct 27, 2016 @ 10:49pm
And as for tamable wyverns. Pegis SE mod has those and ill be doing that mod next. lol

http://steamcommunity.com/sharedfiles/filedetails/?id=758608778
Last edited by ₦Ɇ₩ĐⱤɆ₳₥₴; Oct 27, 2016 @ 9:36am
Could always switch the place the gods or the puppet master or both spawn to the caves and use this mod or another no durability armor mod.
http://steamcommunity.com/sharedfiles/filedetails/?id=775119800 and put it in the cave beacons using the custom beacons settings. I dont know what the annunaki beacons names are though. I do know they are changed (although just saying that annunaki isnt needed to get hwat you are looking for. lol).

Anyway, always a way to shrink down the size of the mods (and make it more compatible with less chance of breaking on updates) and still have the challenges you seek. :)
Last edited by ₦Ɇ₩ĐⱤɆ₳₥₴; Oct 27, 2016 @ 9:49am
Snake[cp] Oct 27, 2016 @ 7:44pm 
AphroditeAdmin, My PG dinos are all appropriate levels for Annunaki defaults. I think your idea of manually moving the bosses into the caves is a great one, and I'll likely take this route. I think moving the dragon gods' (The big ones) themselves into the underground world would be fun
Im working on actually making the setup on these much better as we speak. Got all the options fingered out finally (since wc explained it so well) and Pegi was kind enough to share his dino tags.
I run all three maps crossark with difficulty value at 8. The Gods are a bit much on the open map for my server and those settings have the weights too high. What im going to do is set up two settings based on Pegis recommended settings. So there will be two sets one where the godlings are the main and another where the elders are the main for annunaki. Will set the elders in hard caves and underground (good idea) on one and gods in the other. Thanks in advance for being patient.
Snake[cp] Oct 27, 2016 @ 9:29pm 
Well I don't have Scorched earth, but if I can check out your setup that would be nice. I plan on advertising our server when I get the balance worked and it's just minor tweaks left, I have a lot ot promising stuff and it's not ready yet.
There she be. Ill work on the gods settings here in a bit :)
Here is destructions I put on the survivetheark forums.

Will also be adding a link to this to a group page thread for combining Pegi's dino mods with custom Containers because to combine them I think indom should def go to carno island, which requires changing the container a bit.

https://survivetheark.com/index.php?/forums/topic/99062-quickie-procedurally-generated-arks-how-to-guide/&page=8#comment-591350
Last edited by ₦Ɇ₩ĐⱤɆ₳₥₴; Oct 28, 2016 @ 8:34am
All fixed up so they dont spawn in groups together.
Λlcatraz Oct 28, 2016 @ 10:46am 
Can anyone help me with the .ini? I donate also 5€ for help..
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