Counter-Strike 2

Counter-Strike 2

Santorini
STJMZ Nov 4, 2015 @ 5:08pm
Limited Options for Terrorists Going to B Site
I'm by no means a pro, but I am aware of the problem that de_inferno is facing with its b chokepoint, and I feel that this map may be following the same trend.
I think that opening up the options for terrorists heading into b would be beneficial. This could be achieved by either adding more mid cover to help the terrorists get to the garden area, or add a wall to allow terrorists to cross from the chokepoint to elbow at b site, while also maintaining the main entrance. This would open up the oppurtunities for terrorists, as in playtests I have noticed there are very few b takes, and if these occur, the CTs would just mow them down.

Overall, absolutely love the map design, just the options for Ts going b is limited in my opinion.

Thanks for making this great map! Can't wait to see this when it gets into the game!
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Showing 1-3 of 3 comments
TriGaar Nov 4, 2015 @ 10:23pm 
If you learn some smokes it would be easy enough to take the site, with the open skybox, you can smoke b from about anywhere. I imagine B is good for fakes.
http://steamcommunity.com/sharedfiles/filedetails/?id=548227816
Fetale Vera Nov 5, 2015 @ 1:24am 
I have yet to actually try out this map, But I'd find it absurd without even playing it if Santorini got into the official map pool or into the next Operation without Empire or Tuscan mixed with it. It would just feel like it would be like the only "Good maps" are made by FMPone and Valve and I don't want that bias to influence the future of CSGO.
Last edited by Fetale Vera; Nov 5, 2015 @ 1:25am
Denial Nov 5, 2015 @ 4:50am 
You can't really Throw smokes from T spawn to B but you can throw a couple nice ones from drop. Good for fakes.
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Showing 1-3 of 3 comments
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