Team Fortress 2

Team Fortress 2

Provocateur's Pocketwatch
Turquoise Jul 18, 2014 @ 7:44pm
Stats(Of Course)
I know valve doesnt care about this, but I enjoy peoples stat ideas and the none discussion ones are drowned out by "VALVE PLEASE ADD"
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Showing 1-15 of 84 comments
Kuzenbo (Banned) Aug 31, 2014 @ 7:22pm 
Cloak Type: No Cloak
Ability To Teleport up to 40 feet
1 Minute recharge time.
Knut_the_Great Nov 3, 2014 @ 4:08pm 
oh, that is a cool idea, i wouldnt mind using that cloak
DrSick Nov 19, 2014 @ 4:40pm 
Looks like a reskinned Dead Ringer which is actually cool
cloak type: invisible to all classes other than spys

it also works the same as the stock watch in invisibility type
AcSkull Dec 30, 2014 @ 9:31pm 
dead ringer except when cloaked teammates at ten feet around u get cloaked as well
党员 Feb 18, 2015 @ 1:49am 
Saves you from Random Critical Damage?
wave Mar 1, 2015 @ 9:59am 
Clock Type: Plain (Can be refilled with ammo kits)
+34% Cloak drain rate
+40% Cloak and decloak speed
-Contact with other players while cloaked drops 10% of your total cloak
-Cloaking and uncloaking forces you to stand still

In my opinion, this is just what the Spy needs. Something that lets him get the hell in and back out, and requires him to do so without being touched.
Last edited by wave; Mar 24, 2015 @ 1:19pm
DocktorMedic Mar 1, 2015 @ 6:15pm 
Cloak type:Distortion
+Creates a distortion around the player,making it difficult for enemies to aim at you
+10% cloak duration
-80% ammo from fallen weapons
-25% speed while in use
+Capable of use while disguised,confusing enemies
-Cannot use weapons while in use

This would allow Spies to distract and disorient enemies,allowing teamates to kill them easily. It would also help Spies confuse Snipers,causing them to waste ammo,and even get killed!
Last edited by DocktorMedic; Mar 21, 2015 @ 2:50pm
tenacity25 Mar 16, 2015 @ 6:17pm 
Dead ringer reskin.
Simple.
Alpha Omega42 Mar 17, 2015 @ 10:20am 
+ infinite invisibility

when activated and 10 seconds after uncloacking
+ 30 running speed
+ ammo crates give hp only
- drains 1 hp every 2 seconds when not moving
- drains 2 hp every seconds when running
- cannot use dispensers

does no uncloacking soud when the hp are before 50 hp
Last edited by Alpha Omega42; Mar 17, 2015 @ 10:21am
rusty Mar 17, 2015 @ 6:53pm 
Originally posted by Rocketman:
Cloak Type: No Cloak
Ability To Teleport up to 40 feet
1 Minute recharge time.
iz gud, butt sunds two op... kind ov
Billiestic Missile Mar 18, 2015 @ 10:15am 
Cloak type: Weapon Stealer
You can fire when this weapon is out, but not cloaked.
When you kill an enemy with any weapon while this weapon is out, you instantly cloak.
When you kill an enemy your melee weapon deals the amount of damage there melee weapon did.
Stats of other sorts do not count.
You can not normally cloak with this cloak.
Cloak lasts 2 secounds per use unless you press the Alt-fire key.
Ammunition does not add to charge time to cloak.
Cloak will re-charge after five kills without the weapons out.
I know this isn't the final product and that if Valve accepts this they'll probably change the name anyway, but I just want to mention that there are already two "Provocateur's" items for spy.
(Don't get me wrong, I like the watch a lot.)
Originally posted by AcSkull:
dead ringer except when cloaked teammates at ten feet around u get cloaked as well
seems a teensy bit op
like a lot
like, REALLY op
you could just be like, BZZEEOW and randomly ambush the other team with your whole team cloaked.
Last edited by Redbull™ Athlete; Mar 18, 2015 @ 4:48pm
Infinity_Live Mar 18, 2015 @ 8:27pm 
+No decloak sound.
+When under the effects of invis, your movement speed is increased by 30% and you take 20% less damage from all sources.
-Is unable to regenerate cloak.
-20% damage vulnerability when uncloaked.

This basicly encourages the player to constantly move around, picking up ammo crates, weapon drops, etc, in order to counter the damage vulnerability debuff, and forces them to almost always uncloak only when in prep for a backstab. Also useful for traversin the map, as well as escaping w+m1's.
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