The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ordinator - Perks of Skyrim
{ Filet } Dec 21, 2017 @ 9:52pm
Arcane Nexus Problem?
Hiyo.

I've got a problem with two of the perks, the main one being Arcane Nexus.

I don't know if this is a bug caused by me not having upgraded the home in Whiterun, but I have a Breezehome mod that comes with an enchanter. I upgraded it to an Arcane Nexus, enchanted like two things. Went back to it to use a different type of flawless gem...and it prompted me for 2500 gold again...when it's supposed to already be an Arcane Nexus.

Is it supposed to ask for 2500 each time?



The second perk I have problems with is Face of Death. The perk description is deceptive, it makes it seem like the only thing you need to get the heavy armor 20% bonus is to not be wearing a helmet. But it doesn't matter what type of headgear you wear. You can't wear anything on your head. It sucks because I got the perk to wear as specific piece of non-helmet clothing and to retain my heavy armor benefits. :/

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{ Filet } Dec 26, 2017 @ 4:18pm 
It's been a few days since I asked this question. Granted it is christmas but, it'd be good to know if the devs are on holiday.
Enai Siaion  [developer] Dec 27, 2017 @ 11:02am 
You posted this in a subforum instead of the discussion thread.

Also, the Steam Workshop doesn't allow posting news topic, so I don't know how you'd be able to know anyway. That aside, I'm not paid to provide continuous nonstop support.

I'm pretty sure something changed between when you could use the nexus and when you could not. Need more information. Tell me.


Face of Death allows you to wear cloth on your head, including hoods. Your problem is either that your non-helmet clothing is actually not clothing but light armor, or that you have a piece of light armor or missing piece of heavy armor equipped elsewhere.

Not sure why people immediately assume everything is a bug.
{ Filet } Dec 28, 2017 @ 8:54am 
Originally posted by Enai Siaion:
You posted this in a subforum instead of the discussion thread.

Also, the Steam Workshop doesn't allow posting news topic, so I don't know how you'd be able to know anyway. That aside, I'm not paid to provide continuous nonstop support.

I'm pretty sure something changed between when you could use the nexus and when you could not. Need more information. Tell me.


Face of Death allows you to wear cloth on your head, including hoods. Your problem is either that your non-helmet clothing is actually not clothing but light armor, or that you have a piece of light armor or missing piece of heavy armor equipped elsewhere.

Not sure why people immediately assume everything is a bug.


And I'm not sure why people immediately jump down people's throats without properly reading their OP's, either. Sounds like someone had a rotten holiday.


I started by saying "Not sure this is a bug", which is not the same as either assuming or asserting it was a bug. I even asked if it was supposed to prompt me for 2500 gold each time I used it, giving the issue the benefit of the doubt.


Upon further inspection, it is a bug. I only use the one enchanting table in breezehome (made available by using the most popular Breezehome mod). Just as I explained in the OP, I used it once, the waving air that designates an enchanter dissapeared (as it would if I were using flawless gems to 'boost' the enchanter) and when I went to use a different gem type to enchant a different type of armor it prompted me for 2500 gold again.

As for Face of Death, the problem is that the description of the perk is deceptive. Whether or not I can wear light armor isn't stated. It just saids "as long as it's not a helmet". There are a myriad of light armor headpieces in-game that aren't helmets. This clumsy use of english had me running around looking for a mod to convert light armor to heavy armor.

If you don't want to offer support for your mod, then don't. It's better than being off-putting.
Enai Siaion  [developer] Jan 2, 2018 @ 4:16pm 
> Upon further inspection, it is a bug. I only use the one enchanting table in breezehome (made available by using the most popular Breezehome mod). Just as I explained in the OP, I used it once, the waving air that designates an enchanter dissapeared (as it would if I were using flawless gems to 'boost' the enchanter) and when I went to use a different gem type to enchant a different type of armor it prompted me for 2500 gold again.

Is there a staff enchanter nearby? This is the no-DLC version of Ordinator (*) and it considers staff enchanters to be just another type of arcane enchanter, so if there is one nearby, it may have picked the staff enchanter instead. You need the DLC version of Ordinator for it to recognise the newly added keyword. You can find the DLC version on the Nexus.

(*) The reason this is the no-DLC version is because people keep whining and complaining that Wildcat is the DLC version and I should upload the no-DLC version, even though the very first paragraph has a link to the no-DLC version in it in bold type. Since a lot of people are completely unwilling to read, uploading the version that works for everyone is the only viable answer.



> As for Face of Death, the problem is that the description of the perk is deceptive. Whether or not I can wear light armor isn't stated. It just saids "as long as it's not a helmet". There are a myriad of light armor headpieces in-game that aren't helmets. This clumsy use of english had me running around looking for a mod to convert light armor to heavy armor.

The perk tree uses the same conventions as the vanilla game: you can't use armor of the opposite type, ever. This is how the vanilla game also works when you use armor mods that add extra armor slots such as pants/tops: if you equip any heavy armor item, your light armor perks stop working no matter which slot it goes into. Having perks that work the same as in vanilla is not a "bug".

Also, every armoured piece of headwear in vanilla is in fact a helmet and vice versa (apart from some dragon priest masks, which is an oversight and fixed by several mods because this breaks Mage Armor and other vanilla features).

You have a bit of a point here in that people may not know how the vanilla game works, but my willingness to take this into account is offset by your insistence on flaming me:



> If you don't want to offer support for your mod, then don't. It's better than being off-putting.

I offer support for my mods on the Nexus forum, the Workshop forum, and Bethesda.net, 1-2 hours a day (for free). Instead of using the discussion thread, you posted this in a subforum, which does NOT generate a new post notification on my end and is barely used by anyone. This resulted in you having to wait several days before I noticed.

In the meantime, you passive aggressively bashed me for "going on holiday without letting you know" (there's no news post feature on the Workshop so I have no idea what you wanted me to do) and now you flame me for "not offering support".

Come on.
Last edited by Enai Siaion; Jan 2, 2018 @ 4:19pm
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