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LogInit:Display: Running engine for game: ShooterGame
LogConsoleManager:Warning: Console object named 'r.SSS.Scale' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
LogInit: Version: 4.5.1-0+UE4
LogInit: API Version: 0
LogInit: Compiled (64-bit): Jul 9 2015 08:01:26
LogInit: Compiled with Visual C++: 18.00.31101.00
LogInit: Build Configuration: Development
LogInit: Branch Name: UE4
LogInit: Command line: /Temp/Autosaves/Game/Mods/JurassicArk/UEDPCIslaNublar -game -PIEVIACONSOLE -ResX=1280 -ResY=720 -Multiprocess
LogInit: Base directory: W:/Steam/steamapps/common/ARKDevKit/Engine/Binaries/Win64/
LogInit: Rocket: 0
[2015.07.12-20.48.17:919][ 0]LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find native parent component 'Sprite' for 'DefaultSceneRoot' in BlueprintGeneratedClass 'StructurePlacerBlueprint_C' (it may have been removed)
[2015.07.12-20.48.17:975][ 0]LogLoad: LoadMap: /Temp/Autosaves/Game/Mods/JurassicArk/UEDPCIslaNublar?Name=Player
[2015.07.12-20.48.18:487][ 0]LogMemory: Platform Memory Stats for Windows
[2015.07.12-20.48.18:487][ 0]LogMemory: Process Physical Memory: 2363.68 MB used, 2363.68 MB peak
[2015.07.12-20.48.18:487][ 0]LogMemory: Process Virtual Memory: 2737.67 MB used, 2737.67 MB peak
[2015.07.12-20.48.18:487][ 0]LogMemory: Physical Memory: 12594.37 MB used, 16351.15 MB total
[2015.07.12-20.48.18:487][ 0]LogMemory: Virtual Memory: 3270.66 MB used, 134217728.00 MB total
[2015.07.12-20.48.18:487][ 0]LogMemory:
[2015.07.12-20.48.18:487][ 0]Allocator Stats for TBB: (not implemented)
[2015.07.12-20.48.20:772][ 0]LogBlueprint:Warning: [compiler] Warning Node Unknown is not referencing a valid level actor
[2015.07.12-20.48.20:772][ 0]LogBlueprint:Warning: [compiler] Warning Node Unknown is not referencing a valid level actor
[2015.07.12-20.48.20:772][ 0]LogBlueprint:Warning: [compiler] Warning Node Unknown is not referencing a valid level actor
[2015.07.12-20.48.20:772][ 0]LogBlueprint:Warning: [compiler] Warning Node Unknown is not referencing a valid level actor
[2015.07.12-20.48.20:773][ 0]LogBlueprint:Warning: [compiler] Warning Node Unknown is not referencing a valid level actor
[2015.07.12-20.48.20:773][ 0]LogBlueprint:Warning: [compiler] Warning Node Unknown is not referencing a valid level actor
[2015.07.12-20.48.20:773][ 0]LogBlueprint:Warning: [compiler] Warning Node Unknown is not referencing a valid level actor
[2015.07.12-20.48.20:774][ 0]LogBlueprint:Warning: [compiler] Warning Node Unknown is not referencing a valid level actor
[2015.07.12-20.48.20:774][ 0]LogBlueprint:Warning: [compiler] Warning Node Unknown is not referencing a valid level actor
[2015.07.12-20.48.20:774][ 0]LogBlueprint:Warning: [compiler] Warning Node Unknown is not referencing a valid level actor
[2015.07.12-20.48.20:774][ 0]LogBlueprint:Warning: [compiler] Warning Node Unknown is not referencing a valid level actor
[2015.07.12-20.48.20:810][ 0]LogBlueprint:Error: [compiler] Error Couldn't find object for bound event node OnPostProcessVolumeEntered (None)
[2015.07.12-20.48.20:811][ 0]LogBlueprint:Error: [compiler] Error Couldn't find object for bound event node OnPostProcessVolumeEntered (None)
[2015.07.12-20.48.20:811][ 0]LogBlueprint:Error: [compiler] Error Couldn't find object for bound event node OnPostProcessVolumeLeft (None)
[2015.07.12-20.48.20:816][ 0]LogBlueprint:Warning: [compiler] Warning [0037.55] Compile of IslaNublar failed. 107 Fatal Issue(s) 11 Warning(s) [in 102 ms]
[2015.07.12-20.48.37:955][ 0]LogWorld: Game class is 'TestGameMode_C'
[2015.07.12-20.48.37:990][ 0]LogAIModule: Creating AISystem for world IslaNublar
[2015.07.12-20.48.39:808][ 0]LogRenderer: Adding SpeedTree wind for static mesh Foliage01_SM
[2015.07.12-20.48.39:808][ 0]LogRenderer: Adding SpeedTree wind for static mesh Foliage02_SM
[2015.07.12-20.48.39:808][ 0]LogRenderer: Adding SpeedTree wind for static mesh ClutterGrass_02
[2015.07.12-20.48.39:808][ 0]LogRenderer: Adding SpeedTree wind for static mesh Marigold_clutter
[2015.07.12-20.48.39:808][ 0]LogWorld: Bringing World /Temp/Autosaves/Game/Mods/JurassicArk/UEDPCIslaNublar.IslaNublar up for play (max tick rate 0) at 2015.07.12-13.48.39
[2015.07.12-20.48.40:790][ 0]LogWindows: Could not start CrashReportClient.exe
[2015.07.12-20.48.40:790][ 0]LogMemory: Platform Memory Stats for Windows
[2015.07.12-20.48.40:790][ 0]LogMemory: Process Physical Memory: 4128.30 MB used, 4128.36 MB peak
[2015.07.12-20.48.40:790][ 0]LogMemory: Process Virtual Memory: 5120.06 MB used, 5120.53 MB peak
[2015.07.12-20.48.40:790][ 0]LogMemory: Physical Memory: 14198.07 MB used, 16351.15 MB total
[2015.07.12-20.48.40:790][ 0]LogMemory: Virtual Memory: 5731.01 MB used, 134217728.00 MB total
[2015.07.12-20.49.06:100][ 0]LogWindows: === Critical error: ===
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000498
UE4Editor-ShooterGame.dll!UnknownFunction (0x00007ffc9ee84bca) + 0 bytes [UnknownFile:0]
UE4Editor-Engine.dll!UnknownFunction (0x00007ffca2b8b9de) + 0 bytes [UnknownFile:0]
UE4Editor-Engine.dll!UnknownFunction (0x00007ffca2fc0be3) + 0 bytes [UnknownFile:0]
UE4Editor-Engine.dll!UnknownFunction (0x00007ffca2f240fc) + 0 bytes [UnknownFile:0]
UE4Editor-Engine.dll!UnknownFunction (0x00007ffca2ee0960) + 0 bytes [UnknownFile:0]
UE4Editor-ShooterGame.dll!UnknownFunction (0x00007ffc9eff35a7) + 0 bytes [UnknownFile:0]
UE4Editor-Engine.dll!UnknownFunction (0x00007ffca2980ab8) + 0 bytes [UnknownFile:0]
UE4Editor-ShooterGame.dll!UnknownFunction (0x00007ffc9efdfffd) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff6244df3a7) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff6244dec54) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff6244ded7a) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff6244eaa10) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff6244eb949) + 0 bytes [UnknownFile:0]
KERNEL32.DLL!UnknownFunction (0x00007ffcd79c2d92) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcd7c39f64) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffcd7c39f64) + 0 bytes [UnknownFile:0]
[2015.07.12-20.49.06:102][ 0]LogExit: Executing StaticShutdownAfterError
[2015.07.12-20.49.06:279][ 0]LogWindows: FPlatformMisc::RequestExit(1)
[2015.07.12-20.49.06:279][ 0]Log file closed, 07/12/15 13:49:06
Ah, you using ARKDevKit to get logs? I wish i could be more usefull to ya. :)
Please help me! I really want to play this map. Is there a guide somewhere?