ARK: Survival Evolved

ARK: Survival Evolved

TorchBoost
 This topic has been pinned, so it's probably important
Drathek  [developer] Jul 21, 2015 @ 9:47am
Fuel ratios feedback
This mod is not intended to just make life easier and provide overpowered fuel sources. I will continue to test how the fuel rates feel, but feel free to discuss here if something feels out of balance. I also have posted light and insulation ratios as well that are not implemented yet.
Last edited by Drathek; Jul 29, 2015 @ 11:02pm
< >
Showing 1-3 of 3 comments
SerSearo Jul 26, 2015 @ 11:47am 
This does seem to make obtaning charcoal a terrible process, maybe buff the output for charcoal?
Drathek  [developer] Jul 26, 2015 @ 11:50am 
I didn't feel as though torches really would have the inventory space to hold the burned wood into charcoal (looking at the model), but the output of charcoal is the same for everything else except for the forge which produces it twice as fast. Do you think I should reduce the time wood burns to produce charcoal faster overall?
G_Freak45 Nov 13, 2015 @ 12:48pm 
I feel the same way as searo, but how I would adress the situation is by increasing the overall burn time of charcoal, but not allowing for charcoal to burn in the forge. IE: Smoldering for a long time, but not burning hot enough to smelt metal.

Also priorities (IMO) should be based on the value of the item being burned, gasoline is far more valuable than wood, etc: Wood > Charcoal > Oil > Gas

Also the removal of sparkpowder from burnable items I feel was a mistake.

When do you plan on updating with the Angler Gel?
< >
Showing 1-3 of 3 comments
Per page: 1530 50