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- Protect On/Off (default: On) ------------------ Do you want to protect your server from someone keep respawning?
- Protect time (default: 5) ------------------ Time spent on each restart (minutes: 1/2/3/4/5/7/10)
下面是error记录
[00:10:36]: [string "../mods/workshop-553665029/scripts/prefabs/..."]:55: attempt to index field 'task' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-553665029/scripts/prefabs/signplus_checklabel.lua:55 in (local) fn (Lua) <55-55>
inst = 100024 - world (valid:true)
player = 114188 - musha (valid:true)
scripts/entityscript.lua:959 in (method) PushEvent (Lua) <953-976>
self (valid:true) =
GUID = 100024
inlimbo = false
Pathfinder = Pathfinder (38B1D868)
worldstatewatching = table: 3AEE3120
worldprefab = forest
health_info_task = PERIODIC 100024: 30.326499
shard = 100034 - shard_network (valid:true)
OnRemoveEntity = function - ../mods/workshop-603485214/scripts/prefabs/world.lua:229
pendingtasks = table: 3AEE3328
hideminimap = false
state = table: 3AF98908
name = MISSING NAME
Transform = Transform (38B1D7E8)
generated = table: 15175360
event_listening = table: 3AF98B10
actioncomponents = table: 3AF97E90
lower_components_shadow = table: 3AF97E40
entity = Entity (16A45288)
prefab = world
updatecomponents = table: 3AEDE9B8
Map = Map (38B1D828)
watchingcycles = true
net = 100030 - forest_network (valid:true)
persists = false
meta = table: 15173F38
GroundCreep = GroundCreep (38B1D888)
SoundEmitter = SoundEmitter (38B1D8C8)
minimap = 100025 - minimap (valid:true)
PostInit = function - ../mods/workshop-603485214/scripts/prefabs/world.lua:207
ismastersim = true
ismastershard = true
event_listeners = table: 3AF98A48
replica = table: 3AF97EB8
topology = table: 3678E6F0
components = table: 3AF97E68
spawntime = 0
event = playerdeactivated
data = 114188 - musha (valid:true)
listeners = table: 3AEDB060
entity = 100027 - signplus_checklabel (valid:true)
fns = table: 3EA2A950
i = 1
fn = function - ../mods/workshop-553665029/scripts/prefabs/signplus_checklabel.lua:55
scripts/prefabs/player_common.lua:382 in (upvalue) DeactivatePlayer (Lua) <362-383>
inst = 114188 - musha (valid:true)
scripts/prefabs/player_common.lua:609 in (method) OnRemoveEntity (Lua) <568-611>
inst = 114188 - musha (valid:true)
scripts/entityscript.lua:1313 in (method) Remove (Lua) <1265-1317>
self (valid:true) =
vl5 = false
inlimbo = false
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:86
vl1 = false
phasechange = PERIODIC 114188: 0.000000
sleepheal = PERIODIC 114188: 6.000000
chester = 115600 - personal_chester (valid:true)
frost = false
health_info_max = 80
prev_OnNewSpawnFn1 = function - scripts/prefabs/player_common.lua:1748
IsOverheating = function - scripts/prefabs/player_common.lua:56
ScreenFlash = function - scripts/prefabs/player_common.lua:1270
Light = Light (9B5D10A0)
activec0 = true
on_sparkshield = false
shield_level1 = true
_isrezattuned = false
OnRemoveEntity = function - scripts/prefabs/player_common.lua:568
health_info_max_exact = 80
valkyrie_turn = false
ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1202
vl8 = false
IsHUDVisible = function - scripts/prefabs/player_common.lua:1180
ApplyScale = function - scripts/prefabs/player_common.lua:1285
strength = full
music = 0
ShowActions = function - scripts/prefabs/player_common.lua:1184
OnWakeUp = function - scripts/prefabs/player_common.lua:1122
Transform = Transform (260A2FD0)
active_valkyrie = false
sleep_no = false
actionreplica = table: 38F173E0
OnSave = function - ../mods/workshop-463740026/modmain.lua:89
actioncomponents = table: 38F17200
follow = true
lower_components_shadow = table: 38F171B0
GetMaxMoisture = function - scripts/prefabs/player_common.lua:76
DynamicShadow = DynamicShadow (260A48B0)
switlight = false
net_health_info = net_ushortint (32B57CE8)
pr
[00:10:36]: [string "../mods/workshop-553665029/scripts/prefabs/..."]:55: attempt to index field 'task' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-553665029/scripts/prefabs/signplus_checklabel.lua:55 in (local) fn (Lua) <55-55>
scripts/entityscript.lua:959 in (method) PushEvent (Lua) <953-976>
scripts/prefabs/player_common.lua:382 in (upvalue) DeactivatePlayer (Lua) <362-383>
scripts/prefabs/player_common.lua:609 in (method) OnRemoveEntity (Lua) <568-611>
scripts/entityscript.lua:1313 in (method) Remove (Lua) <1265-1317>
scripts/components/playerspawner.lua:92 in (field) fn (Lua) <79-99>
scripts/scheduler.lua:194 in (method) OnTick (Lua) <168-225>
scripts/scheduler.lua:406 in (global) RunScheduler (Lua) <404-412>
scripts/update.lua:166 in () ? (Lua) <150-223>
[00:21:30]: Force aborting...
如果崩溃(估计会),说明我这边是没办法解决了。
命令看mod描述。
是所有方式的换人都会导致崩溃,不止这个mod。