Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2)copy existing breed from 'game.pak \ set \ breed \ mp' to the same folder into your mod
3)use notepad.exe to edit it.
1)create your own mod
2)copy existing breed from 'game.pak \ set \ breed \ mp' to the same folder into your mod
3)use notepad.exe to edit it.
As example set \ breed \ mp \ ger \ admiral.set file has following content
or line for weapon
In case of renaming file
onto
you will get new infantry in the GEM editor.