Men of War: Assault Squad 2

Men of War: Assault Squad 2

#valour (# v a l o u r)
Wild Beret Jan 5, 2019 @ 2:50pm
Problem with limiting 3D shellholes changes doesn't apply
I changed entity manager settings but changes doesn't take effect
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Showing 1-9 of 9 comments
Normand  [developer] Jan 6, 2019 @ 2:14am 
What did you change?

{group "shellhole" gameentity
{limit 50}
{remove instant}
{entity "grenade_shellhole"}
{entity "grenade_at_shellhole"}
}

What place did you use to save your changes?
Did you create new mod that overwrites game/another mod values?
Please provide full path to your changed files.
Last edited by Normand; Jan 6, 2019 @ 2:16am
Wild Beret Jan 6, 2019 @ 2:51pm 
I save changes to #valour/resource/game/set/entitymanager.set didn't work , I didn't create new mod
Last edited by Wild Beret; Jan 6, 2019 @ 2:53pm
Wild Beret Jan 6, 2019 @ 2:52pm 
{group "shellhole" gameentity
{limit 5}
{remove instant}
{entity "grenade_shellhole"}
{entity "grenade_at_shellhole"}
}
}
Normand  [developer] Jan 6, 2019 @ 2:58pm 
Should be
#valour/resource/set/entitymanager.set
Wild Beret Jan 6, 2019 @ 3:02pm 
game.pak I open it with rar and then...
Last edited by Wild Beret; Jan 6, 2019 @ 3:03pm
Wild Beret Jan 6, 2019 @ 3:56pm 
Dead vehicles are working but not shellholes
Wild Beret Jan 6, 2019 @ 10:12pm 
I thought I have found another solution interaction terrain folder in set then ground.inc and I removed "{spawn "crater_norm" terrain_texmod}" but 3D shellholes are still there , ok I got succes with 105 shells and higher in the ground file , but this 75,85 mm shells are hidden tricky :) any ideas?

Last edited by Wild Beret; Jan 6, 2019 @ 11:10pm
Normand  [developer] Jan 7, 2019 @ 12:07am 
"crater_norm" entity?
Where did you find it in code of the 'entitymanager.set' file?

Originally posted by Wild Beret:
{group "shellhole" gameentity
{limit 5}
{remove instant}
{entity "grenade_shellhole"}
{entity "grenade_at_shellhole"}
}
}
I see only "grenade_shellhole" and "grenade_at_shellhole" entities.
Last edited by Normand; Jan 7, 2019 @ 12:09am
Wild Beret Jan 7, 2019 @ 6:18am 
hmm the limiting thing didn't work so I written in my post that in "interaction_terrain" folder and then "effects" folder there are files like ground.inc and I tried to remove 3D shellholes this way , I got sucess with higher calibers but not 75,76 mm because I don't know which one is called 75mm there are names like "small shell" etc just messy for me , still I want to remove also 75 mm shellholes
Last edited by Wild Beret; Jan 7, 2019 @ 7:08am
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