Men of War: Assault Squad 2

Men of War: Assault Squad 2

#valour (# v a l o u r)
Wild Beret Dec 26, 2018 @ 2:32am
"ai" named units in editor how does this work?
I see sometimes there is "ai" in the name
Last edited by Wild Beret; Dec 26, 2018 @ 2:32am
< >
Showing 1-6 of 6 comments
Normand  [developer] Dec 26, 2018 @ 3:04am 
1.#valour is MP mod.

2.Units with '-ai' postfix in the name (trucks and cannons) have been created for AI players & for MP games.
These units can't be used in the GEM editor.

3.But you may use same unit without postfix '_ai' in the name.
Wild Beret Dec 26, 2018 @ 3:56am 
oh I thought ai cannons would work as in the customizable skrimish and near soldiers would go to control them automatically
Wild Beret Dec 27, 2018 @ 4:25pm 
can I ask you few questions here about stuff from customizable missions 2 things which I want to implement in single mission when I play in editor
vakapad777 Dec 28, 2018 @ 12:34am 
Of its autocrewing and automedicing, there is a tutorial for both on youtube. He also didnt make costumizable skirmish, it was a submod he included in the core download.
Wild Beret Dec 28, 2018 @ 1:14pm 
do you know the name of the video on YT?
vakapad777 Apr 12, 2019 @ 3:17pm 
Been a while, Steam didnt notify me, sorry. If you havn't found it yet: https://youtu.be/1auo18wW720
Autocrewing tutorial was made by the same guy, he has a bunch of other useful ones too.
< >
Showing 1-6 of 6 comments
Per page: 1530 50