Cities: Skylines

Cities: Skylines

ModTools 3.8.0
ale_donkey Sep 19, 2020 @ 5:25am
Scripts not compiling
OK, so after taking time off from asset making I'm trying to run scripts in the debug console, scripts that used to work before the latest update, but they keep coming up as "[Error] : Failed to compile command-line!" Anyone else having this problem or is it just me? :steamsad:

Log File[www.dropbox.com]
Last edited by ale_donkey; Sep 19, 2020 @ 5:59am
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Showing 1-12 of 12 comments
ale_donkey Sep 19, 2020 @ 5:26am 
I did some testing and found that scripts will run on my Windows partition of C:S, but will not work on my OSX partition of C:S. Since I do all of my asset creation on the Mac side it would be nice to have this mod working for OSX. Any other asset creators on Macs having a similar problem? Again, this just seems to have started since the last update back in April. It was working in February when I was using it last. Thanks in advance for any info.
Last edited by ale_donkey; Sep 19, 2020 @ 5:29am
marconok19 Nov 11, 2020 @ 3:20pm 
@ale_donkey I have this problem too on MacOS. Perhaps, i should test in windowOS instead
RoomMic Nov 23, 2020 @ 3:32pm 
Having the same issue.
ale_donkey Dec 16, 2020 @ 5:46am 
After skimming the source code for Mod Tools I'm wondering now if this is a OSX/Steam problem. When I upgraded to Catalina I had to download a new version of Steam. Mod Tools is looking for the path "/Users/[USER NAME]/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Frameworks/Mono/bin/mono" but there isn't a path there.

I'm going to go out on a limb here and say that this mod is not compatible with macOS 10.15 Catalina (at least the script compiling part of it). Other then using Windows on Bootcamp does anyone know of a work around for this problem?
Last edited by ale_donkey; Dec 16, 2020 @ 9:00am
Madisonian Feb 24, 2021 @ 12:31am 
Argh, this is why!

I was trying to convert a ski chair lift asset to work with the Gravitative Cable Car mod which requires running scripts in ModTools and getting errors. Looks like I'll have to install Skylines on Boot Camp and load up Parallels on the rare occasions that I need to run scripts.
FwhPixelink May 31, 2021 @ 9:32am 
I am getting the same errors. Can not proceed
macmorri Jun 25, 2021 @ 11:04am 
Has anyone of you a solution / a workaround already? Switching to MS is _no_ solution. ;)
ale_donkey Jun 25, 2021 @ 6:17pm 
Well to be honest, switching to MS was my solution. I know it's not for everyone, but it works for me. When in Rome...
MrCudou Jun 13, 2022 @ 5:38pm 
Still having issues with this on MacOs Monterey 12.2.1, looks like this will require a mod update to fix
CSM May 7, 2023 @ 8:03am 
Failed to compile command line in the current version of ModTools
insus100 May 24, 2023 @ 1:57am 
same issue it creates 2 folders in Temp/Colossal Order/:

Cities_ Skylines and
Cities_Skylines

And it fails.
Lesley Jan 30, 2024 @ 2:03pm 
Yeah the script to load savegame to map editor isn't working for me either!
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