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Here's MINE idea: -every hit deals 10% voltage charges, use "use" button to activate "shock teraphy"
-(-30%damage penalty)
-(+10% attack speed)
I was thinking you would use the reload button to activate it.
nice
+ 25 attackspeed
+ 15 speed on wearer
- 15 damage
- Hurts the medic if its equipped while in water and mini-crits people who are wet
Will deduct 10% uber from medic using it upon contact with enemy
Every 10% total built uber will add 15% damage
Example, a medic with no uber will do about 30-35 damage, one wil full will do 125-130 on hit
It would be basically the opposite of an Ubersaw
The level of the arc of electricity could even raise and lower depending on uber percentage
+Minicrit wet enemies.
+2x faster attack speed
-50% less damage
-No random critical hits
+500% dmg
+500% faster attack speed
+850 max health on wearer
+100% health gained from healers and packs
+250 health regained per second
on attack: launches huge electric shock that damages enemies and disables enemy buuildings
Cons
no random critical hits
its balanced
+30000% faster attack speed
+400,000,000 more health on user
+Maximum health from health kits
+50% health gained a second
+23000% faster move speed
+99% resistance to everything
+Quintupled ubercharge time
+Killing will give user 100% health
+Dying will kill the enemy who killed you
+I lied about before
+Attackers get slowed by 99.999999999%
On attack: Crashes the server
-5% ubercharge rate
Fair enough?
Level 30 Eletric Weapon
Pros
100% change of critical hit under water
+20 damage
Atacking make the enemie stun
Secondary Atack:Eletric shot(shots an bolt that spreads and hits nearby enemies)
No Cons
Description:"Im going to kill all of you...Shocky style!-Says medic about this gun"