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pros:
on hit all damage done to enemy will be retreved as health
+ 20% speed on wearer
hit on teamates will heal them
allows headshots witch knockout enemy for 5 secs
cons:
- 45 damage
missing will hit your self but no bleed
- 20 hp to begin with
i think this would be cool but fair 8D
Yeah, but you can health them faster, like 75 points of health per hit
Deals Mini-Crits on Head Wounds
+ 25% firing speed
Alt-Fire: Spends 10% UberCharge to heal a teammate 10% of their health
- 20% damage penalty
- 15% UberCharge build rate
- 10% health on wearer
+10% faster movement speed (nearly scout speed)
+For every kill 8 secs of crits
+For every assist 8 secs of minicrits
- 85% damage penalty
- 30% more blast damage
Tell me watcha think of my stats
I dont like the minicrits assist, you should remove that, everything else is fine for me
Level 10 Syringe
Pros:
> On Kill: Refill your health.
> Deals Mini-crits on bleeding enemies.
> Hit the enemies' backs to make them bleed for 5 seconds.
Cons:
> Does not deal Mini-crits on bleeding enemies who were hit by the same weapon.
Extras:
> Upon hitting the enemies' backs, the CRIT! Sound will play but the normal damage will be dealt.
Notes:
> Make enemies bleed by hitting their backs. Hitting the same enemy again will not deal Mini-crits.