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Well, it modifies war costs by 100 percent. So, it's 100 percent more expensive to maintain an army during war. Also there are some events that give you money or drain it from you. Almost every war, except you are extremely wealthy and it's late game, will force you into a debt.
However, there are some money making strategies: For example, you can allow your nobles to pay you an extra tax so they can be exluded from service. This will make your army weaker, but it will give you the extra money.
You can hire a guy who will oversee taxation, making it much more effective. However, if you still manage to go into debt, he will impose emergency taxes or cut military expenses, even if you are in the middle of a war. Emergency tax will skyrocket the national unrest and military cuts will reduce your forcelimits, forcing you to disband some of your troops. Again, can be disastrous in a war situation.
P.S. Don't change the war costs, they are great and add a new depth to the game's economic system.
The AI wont be able to handle this.
I’ve got a little suggestion. I think the new territories and states mechanic creates an opportunity to make the game even more realistic. For example it should look like this:
-If you conquered territory in a war you shouldn’t be able to transform it into the state for like 100 years
-If you peacefully integrated vassals territory, the time after which you can do that should be shorter, like 50 years, but you should still pay administrative points for doing it
It would reflect realistic autonomy mechanic that occurred in the middle ages and the early modern period. For example Royal Prussia maintained its autonomy for a long, long time even after being integrated to the Crown of the Kingdom of Poland. Of course the time should very depends how centralized your country is.
What do you think about this? Are you able to do this or it’s a mechanic that you can’t touch as a modder?
Also, is it possible to implement parliament mechanic into Poland? After all, it was the only country in the region that continued parliamentary tradition until the partitions
I think implementing what you suggested would be technically possible, although tricky.
There are already modifiers in the mod that make centralization harder: for example, strong nobility gives you +0.05 autonomy, which makes your autonomy grow during wars in early game!
If territories can't be converted to states for 100 years, it would be very unrewarding for players, especially because most people rarely play longer than 100-150 years.
Same for vassals. You already spend time and tonns of diplomatic power for integrating. If you'd have to wait 50 years just to make a core, that would be a little..unfair.
It is very easy to implement parliamentary mechanic into Poland, in fact, I'd have to add only one line to the code. But the question is - Did Poland really have a proper parliament from the get go? I know Poland was an elective monarchy, and the power of the King was low. At least in the beginning of the time frame. But was it a real parliamentary/constitutional type of thing?
Parliaments are limited to english monarchy and constitutional monarchies, which come very late in the game. And that makes sense - because England was the first country to introduce parliamentary system - and constitutional monarchies later in history emaluted or tried to emalute that system. I am not an expert on polish history, but just copy and paste the english system to Poland would be a little shallow. More thoughts need to be put in to this. If I were to introduce parliaments in Poland, those parliaments would need to be modified in a certain way to reflect polish system better.
Polish parliament called “Sejm” was very strong, especially after forming of the Commonwealth of Poland and Lithuania. England actually, after Cromwell’s rebellion, based their parliament structures on Sejm. You can read about it here:
https://en.wikipedia.org/wiki/Sejm_of_the_Kingdom_of_Poland
https://en.wikipedia.org/wiki/Sejm_of_the_Polish%E2%80%93Lithuanian_Commonwealth
To be historically fair, most of the countries in the middle ages had parliaments. Of course England, Poland, Holy Roman Empire had Imperial Diet (even certain states within HRE had parliaments of its own like Snem in Bohemia), France had Estates General and Castile had Cortes Generales. This is the list I can name off the top. It would be great if someone actually implemented it in the game. It would also be a great way to do another aspect of transition from estate monarchy to absolutism and the wave of centralization that disbanded the parliaments.
As for as the states and territories, maybe you’re right. My idea wouldn’t be appealing to everybody. I’m actually looking for some mechanics to make the game more realistic in the autonomy section. I mean, there is a reason why countries had so many vassals and it was very hard to integrate them. I love the way you did in your mod that you can’t annex vassal if you don’t have ruler with high diplomatic skill. But I think it’s still too easy to do that.