Garry's Mod

Garry's Mod

Wheatley's Parkour
Top Rascal Mar 22, 2015 @ 11:27am
Ideas For NEW Controls. (things you can do)
Put your Ideas for new additions for this amazing addon, to make it *amazinger*

RULES:
-Have to give an explanation AND example of why your Idea/suggestion can do and how it will come in handy.

-Think about your Idea, would it be hard for ώħèâţļèŷ to add that in?

-Stay on topic.

-This thing is nearly 3 years old lol
Last edited by Top Rascal; Dec 17, 2017 @ 8:09pm
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Showing 1-15 of 172 comments
Top Rascal Mar 22, 2015 @ 11:34am 
I was thinking, while sprinting if you held down the "E" key you could look behind you. This would come in handy if you were being chased by someone or something. For example, I was running away from the FNAF Npc's, but died because I did not know where they were going. They altered their path to come and kill me, and this worked because I had no idea. So looking behind you would allow you to see what they are plotting, so you don't get stuffed.

This is also a thing you can do in "Dying Light".
Wheatley  [developer] Mar 22, 2015 @ 11:43am 
Originally posted by KittyKatyKrazy:
I was thinking, while sprinting if you held down the "E" key you could look behind you. This would come in handy if you were being chased by someone or something. For example, I was running away from the FNAF Npc's, but died because I did not know where they were going. They altered their path to come and kill me, and this worked because I had no idea. So looking behind you would allow you to see what they are plotting, so you don't get stuffed.

This is also a thing you can do in "Dying Light".
Nice idea. I'll look through the code and see what I can do.
scrimgus Mar 22, 2015 @ 12:23pm 
I have an idea. It may be complicated. But could you try add flips? I have an idea for the controls! While in mid-air, hold ctrl + w for frontflip and ctrl + s for backflip! I don't know code, but I presume it wouldn't be that hard, if you already have a roll mechanic. :)
I dont know if you can do it already, but can you add a thing that allows you to jump OFF pipes.
If you can, i haven`t been able to do it, or i just suck so much ass, But if you cant, that would be great.
funky monkey Mar 22, 2015 @ 1:54pm 
Originally posted by WS ϤurpleΨarløck♫Blop♫:
I have an idea. It may be complicated. But could you try add flips? I have an idea for the controls! While in mid-air, hold ctrl + w for frontflip and ctrl + s for backflip! I don't know code, but I presume it wouldn't be that hard, if you already have a roll mechanic. :)
why would you need flips?
Silverstriker525 Mar 22, 2015 @ 2:42pm 
How about an option to autimatically climb up ledges when your hanging off them instead of having to press "ctrl", "space", and "w" at the same time. This could help with the flow of movement. Could we also get some sort of fix for when your trying to get over an object that is just a little too high to vault over and your character tries to run up an invisible wall. Maybe you could do something like in dying light where if you jump but your feet don't quite land on the ledge you would kind of "step up" or a "quick climb" to get over the object.
Ques Mar 22, 2015 @ 5:15pm 
Neck snap! Come up behind them, ctrl (They cant notice you) Right mouse button(Hold) Left click
PetiteAzian Mar 22, 2015 @ 10:45pm 
About the sprinting it kind of bugs me when i see only one hand on the screen when i run
NUKED AssAssIN Mar 23, 2015 @ 9:21am 
but you can look behind you if you press the r key two time but you have to be quick
tehryder Mar 23, 2015 @ 10:12am 
When you're behind a player press Mouse1+Mouse 2 to break his neck!
sR -> Doc Mar 23, 2015 @ 1:27pm 
add wallrunning velocity command so i can go flying as soon as i touch the wall i would LOVE messing around with that
Top Rascal Mar 24, 2015 @ 11:15am 
Thanks ώħèâţļèŷ!

Now I can see what those turds are up to!
Wheatley  [developer] Mar 24, 2015 @ 11:17am 
Originally posted by KittyKatyKrazy:
Thanks ώħèâţļèŷ!

Now I can see what those turds are up to!
Np.
First of all, awesome mod.
Trust me, using SMART etc for vids is awful, and THIS HAS CHANGED MY LIFE!!

Suggestion:
Finishing moves.
Ok, i don't know if this easy or hard to code, but could you do something like maybe if you hit an NPC with your fist while running, it "stuns" them (COuld disable AI) and if you pressed E on them or hit them again, it trigged a finishing move?

Ideas for finishing moves:
Literally just a punch that has a "Boom" sound effect and makes the enemy's ragdoll go flying a few meters away. Nothing to comical.

(Dying Light) You grab the NPC's head, and slam it onto your knee

(Dying Light) You grab the neck, then make a massive punch that sends them to the ground.


I'll keep on thinking of new suggestions, since this mod can only get better with age!
The easy to code one would work like this:

1. AI is disabled on an NPC when it is punched at full running.
2. Hit again
3. Sound effect played, NPC's body goes flying. Not flying like something from the Gravity Gun, but more from the kick of a shotgun.
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