Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- 40% fire rate
+ 100% accuracy
- 25 reload speed
- 15% ammo
1 bullet shot
6 bullets in each clip
+50% reload speed (seen how it loads all ammo at same time)
-15% damage (shoots single bullets instead of pellets)
+50% accuracy
-100% spread
+45% Damage (Because shotgun's basis damage is based on amount of bullets hit, and this is an revolver, so it's only one bullet per shot.)
+25 Reload speed (Using the flare gun reload animation, but like, it's 6 bullets, one at a time. e-e)
~And of course, shot noise should be like spy's revolver, but a little louder.
What we need for stats:
6 shots
hitscan
1 projectile / shot
(Medium damage, with dropoff, as hitscan does)
+(whatever) reload speed.