Arma 3
A3 - Antistasi Altis
 Ez a téma ki van emelve, tehát valószínűleg fontos.
Questions about mission editing
Hey all. Me and my clan are huge Antistasi fans, but we were hoping to edit some things about the mission to make it fit us a little better. Got a few questions if you guys have the time:

1) Do we need express permission to edit? Haven't noticed anything prohibiting editing anywhere, just wanted to double check.

2) Has anyone attempted to use custom/alternate factions other than the FIA? Any obstacles for implementing that?

3) Has anyone, while editing, "unlocked" the Arsenal/VAS to have full access to all gear the loadout editor offers? I'm guessing just change the script on the Arsenal to a default Arsenal script? Long story short, we're looking to make a playground version where we can use any equipment just for kicks.

May add to this later, but these are what I can think of for now. All help is much appreciated!
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Land_Strider eredeti hozzászólása:
IIrc all you need to do is to change ID of vehicle variable in the template file you use in templates folder. Variables should be like "vehSDKLightUnarmed" or "civCar" without quotation marks. IDs you wanna change are the parts in quotation marks that follows these. I dont remember if doing this alone changes the name you see in buy menu or not.
This is definitely the right path.
If you're using 2.3, go to the mission file, then the templates subfolder, then find the appropriate file. E.g. if you're using RHS mods, it'll be "RHS_Reb_CDF_(arid/temp)". In that file, you should see "//Civilian Vehicles" followed by a few entries - civCar, civTruck, civBoat, and civHeli. Those are the ones you can buy in the menus, and each one of those tags is defined right after it. The default for civCar is "C_Offroad_01_F", just change that to the line you want (spawn the vehicle in the Eden editor and hover over it if you're not sure, the game will display the proper name and the programming name for it).
Beyond that, if you want to see those vehicles spawning in the world, I believe you'd have to edit "Vanilla_Civ" in the same folder, but I've never tried that.
Good luck!
Barbolani eredeti hozzászólása:
I think we should use this thread for Antistasi Editing.

Ok, if you unpbo the mission you will find this disclaimer in int.sqf:

//Do whatever you want with this code, but credit me for the thousand hours spent making this.

That answers question no 1 :)

2. Yes, with no success as it would really involve a big work on several scripts. Unaffordable. Myabe the Tanoa edition will be more flexible on that.

3 Its easy, the Arsenal init is in line 580 and above, with this:

[caja,unlockedItems,true] call BIS_fnc_addVirtualItemCargo;
[caja,unlockedMagazines,true] call BIS_fnc_addVirtualMagazineCargo;
[caja,unlockedWeapons,true] call BIS_fnc_addVirtualWeaponCargo;
[caja,unlockedBackpacks,true] call BIS_fnc_addVirtualBackpackCargo;

Just change the initialisation with the array you want. (I think leaving it empty will add everything)

But I must say I DO NOT RECOMMEND to do this, as you will loose a 25% of the mission not having to care about logistics. Something which makes Antistasi interesting is the lack of weapons on the begining...

Where are these "Arsenal Init's" located?

What file?

What is "unpbo" just want to edit it like an Ini file, not extracts stuff.

How do I do it?

Thank you
Legutóbb szerkesztette: J6; 2021. máj. 8., 12:49
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OK, I may be a complete moron here and unable to find it but I would like to know how one enables Zeus for this mission as I cannot seem to find the step by step process for setting that up.
Hi
what line must i put in to set new variables for HR and money?
thanks!
Legutóbb szerkesztette: Simple_Joe21; 2021. szept. 27., 10:08
Hey,
I run a local host server with this mod, and find the commander role annoying (have to wait until a certain player is back to do mission, only he can spawn in squads, etc). Does anyone know how to give everybody the same right? I'm trying to find it in the files, but it feels like trying to find a needle in a haystack
How do you change the faction from NATO to RUS? for RHS
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