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Fordítási probléma jelentése
If you're using 2.3, go to the mission file, then the templates subfolder, then find the appropriate file. E.g. if you're using RHS mods, it'll be "RHS_Reb_CDF_(arid/temp)". In that file, you should see "//Civilian Vehicles" followed by a few entries - civCar, civTruck, civBoat, and civHeli. Those are the ones you can buy in the menus, and each one of those tags is defined right after it. The default for civCar is "C_Offroad_01_F", just change that to the line you want (spawn the vehicle in the Eden editor and hover over it if you're not sure, the game will display the proper name and the programming name for it).
Beyond that, if you want to see those vehicles spawning in the world, I believe you'd have to edit "Vanilla_Civ" in the same folder, but I've never tried that.
Good luck!
Where are these "Arsenal Init's" located?
What file?
What is "unpbo" just want to edit it like an Ini file, not extracts stuff.
How do I do it?
Thank you
what line must i put in to set new variables for HR and money?
thanks!
I run a local host server with this mod, and find the commander role annoying (have to wait until a certain player is back to do mission, only he can spawn in squads, etc). Does anyone know how to give everybody the same right? I'm trying to find it in the files, but it feels like trying to find a needle in a haystack