Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Edit: If you're not familiar with modding, send me a pm.
So, the very short instruction:
unpack .pbo -> open initVar.sqf -> change values -> repack .pbo -> profit!
HR: line 189
Money: line 190
FIA garage: line 228
If you desire to unlock certain items to get you going, give me a shout.
I prefer the initial phase of the scenario, scrounging for even the most basic gear. But your savegame issues sound rather depressing, so maybe some standard gear (Mk20, PCML, harness) might lift your fighting spirit. ;)
I don't know at all how to find, change or mod variables.
I can't get the save file, but I do have a debug console/permission to zeus/debug.
Hey my friend and I just got our persistent save file lost... we've been looking to find a way to edit the files and get our stuff back so we could get near where we left off.
I added you in hopes that you could help us :)
i cant find this line, Which file do I need to search?
server setVariable [ "hr", 1000, true ]; (Human resources = 1000)
server setVariable [ "resourcesFIA", 100000, true ]; (This changes the money)
server setVariable [ "prestigeNATO", 100, true ]; (Increase NATO Support when it gets low)
server setVariable [ "prestigeCSAT", 5, true ]; (lower the CSAT Support to 5)
into the debug console and local exec it. No need to change files, you can do it in game.
How about a "Dev/Debug" option where you have access to some form of god mode to test things out? Would be handy when tweaking the mission for private use.
Is that not the debug console?
You could add a zeus module to the mission in the editor and repack it to have that kind of God mode if that's what you mean?