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Also what is the "small bug". Maybe you can explain a little more? I understand programming.
Though I must say personal data sounds different to "loadout" and "crate". I don't yet understand why there is a crate next to the player that does not store anything, but maybe thats a technical limitation.
Another thing I noticed is that when I begin a new game there is stuff in the inventory (eg rocket launchers) then when I restart the mission it is all gone.
But as I said, I will wait and let you know if I notice anything different.
It seems to work now, but only because I disabled all RHS mods.
I tried twice and also re-enabling it to be sure. And it seems to go on/off depending on RHS enabled ort not.
So what happens is this:
RHS enabled (all 4 modules): SP works, some minor error messages. Nice selection of equipment. Multiplayer always reverts to default loadout and probably unplayable because of unpredictable saves.
RHS disabled (all): SP works. MP works, loads the correct loadout at time of last persistent save. Probably the only way this has to be played for me
I think I either play SP or MP without the RHS mod which is a shame because I liked the weapons in it, but this is certainly not your responsibility about this mod.