Arma 3
A3 - Antistasi Altis
GravyLeg Nov 28, 2018 @ 10:03pm
AA Infantry Question
Any plans to add an Infantry AA unit that can be garrisoned or put into a squad? I feel this would help out so much. I find this mission lacking only in that one area. And if you don't have plans or don't want to do this, give me some pointers because I'm having a really hard time defending against air. Other than that one little complaint, great job dude!
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GravyLeg Nov 28, 2018 @ 10:51pm 
Also, could you possibly add all independent outfits to the arsenal to give more character customization variety?
Barbolani  [developer] Dec 11, 2018 @ 12:40am 
All the outfits of your faction are supposed to be added. About AA inf, in the next patches I will add the option to unlock AA, which will be related to difficulty mode in SP.
GravyLeg Dec 11, 2018 @ 12:43am 
Originally posted by barbolani:
All the outfits of your faction are supposed to be added. About AA inf, in the next patches I will add the option to unlock AA, which will be related to difficulty mode in SP.
How does the AA infantry work in multiplayer after that patch?
Barbolani  [developer] Dec 11, 2018 @ 12:45am 
Just another lobby option
GravyLeg Dec 11, 2018 @ 12:48am 
Originally posted by barbolani:
Just another lobby option
Okay awesome man! My friends and I play this a lot with the RHS mods and the ZU just really sucks when controlled by AI even at level 18.
Barbolani  [developer] Dec 11, 2018 @ 12:49am 
thats just Arma AI...
GravyLeg Dec 11, 2018 @ 12:51am 
Originally posted by barbolani:
thats just Arma AI...
Yup, I have to say though, whatever you did in that coding land I know nothing about you definitley improved them!
Last edited by GravyLeg; Dec 11, 2018 @ 12:51am
GravyLeg Dec 11, 2018 @ 1:10am 
Originally posted by barbolani:
thats just Arma AI...
And while I have you here, just wondering if you can unlock Javelins and Stingers? We have 30 some Javeline and over 20 stingers and neither unlocked.
Barbolani  [developer] Dec 11, 2018 @ 4:01am 
it will be the same for both titans and stingers
Scipio Dec 12, 2018 @ 6:28am 
Hey GravyLeg. One way i try to counter the AI airpower is deploy alot of HMG static to complement ZUs. Especially in areas with alot of outposts/control points clustered together. Garrison with malitia to crew them. ZU is pretty expensive but deploying in pairs and triples spaced out nicely render them quite effective. My HMG was unlocked to unlimited. I had some good results catching air assualt in murderous crossfire by 10+ HMG and ZU. Still take alot of losses especially if they firebomb with jets but we can beat off attacks with confidence.
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