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You are a genius
I have the tombs body loaded correctly after spongies customization and those new makeups are applied correctly (the tombs body improved make ups on the tomb's body faces, etc).
After installing this mod, the goth hairs work perfectly (and are amazing - thank you so much for those little animation touches!- I hope other hair mod authors follow suit).
The goth make up, however, does not seem to apply. And the context-menu when using make-ups shows the full path type choice of "MakeUpType_GothEyeShadowBlack" and etc. When choosing those, nothing visually applies to the character (loaded into an ongoing save, character had the middle-tan skin choice, and yes I've restarted the game and adjusted the load orders about 10x over...) Any ideas?
I'm running on linux (files are case sensitive): Tried tracking down where folders were mis-capitalized within the mod, may have found two, but editing those had no change of effect, actually, so I'm stumped.
That's interesting to know about capitalisation on Linux though, i had no idea.
Also the fact that they're showing up at all at least means that they are working, just that the texture isn't applying. If the texture was missing you'd get a red and white checkerboard over the whole character. So it points to a problem of application. If you wouldn't mind testing this out, i'd be interested to see what happens to you when you turn off all mods except for the makeup and see if they apply then. I feel like it may just be a conflict of some kind, like if you're using a spongie custom face maybe the makeup is going underneath that or something, idk.
(for reference on the other two capitalization issues ".../media/textures/Body/MakeUp" and ".../media/clothing/clothingItems" is how Zomboid capitalizes those folders, but the mod ships with "Makeup" and "clothingitems")
Ran that test like ya said: No difference.
Mods in test, in the following load order, tested in default Builder Mode (and ONLY these mods):
Spongie's Character Customization
Spongie's Character Customization - Details Pack
Spongie's Character Customization - Details Pack HD Textures
Spongie's Clothing [B42]
Spongie's Hair API [B42]
Spongie's Open Jackets [B42]
Fluffy Hair
Tomb's Player Body
Tomb's Player Body - [Compatibility - Vanilla+]
Tomb's Player Body - [Customisation] --- (ya got a spelling error.. /wink :"Customization")
Tomb's Player Body - Textures [NUDE]
Tomb's Player Body - Goth Textures [NUDE]
Tomb's Goth Hair
Tomb's Goth Makeup
Mods in order:
Spongie's Hair API [B42]
Fluffy Hair
Tomb's Player Body
Tomb's Player Body - [Compatibility - Vanilla+]
Tomb's Player Body - Textures [NUDE]
Tomb's Player Body - Goth Textures [NUDE]
Tomb's Goth Hair
Tomb's Goth Makeup
Ok interesting, on English it should definitely not be catching the full untranslated string for the makeup so that is pointing at it not working properly. Perhaps it is a Linux capitalisation issue at it's core that's stopping the mod from functioning, but not just in the folder names themselves? The folders are referenced in several files iirc, I will take a look through them and see if I spot any.
Oh... yeah, I hit the UK (ahem, proper) spelling of customisation ;)
Right on, cheers! I wish you luck in the hunting. That was my next guess would be a capitalization incongruity in one of the lines of code itself.
Out of curiosity, how do the custom faces that I added for spongie's customiser on the base body behave on Linux. I notice that my clothingitems folder is also lacking the capitalisation on Items, do they work as expected?
Change Makeup_EN.txt to MakeUp_EN.txt (for either/both within the 42 folder as well as the default 41 directory). That made the names of the make ups show correctly, switching "MakeUpType_GothEyeShadowBlack" to the intended display, "Goth Black Eyeshadow" and so on.
But the texture still didn't show up.
You asked, "Out of curiosity, how do the custom faces that I added for spongie's customiser on the base body behave on Linux. I notice that my clothingitems folder is also lacking the capitalisation on Items, do they work as expected?" ... Well, your faces work right and look great via Spongie's Customization... so, who knows?
Where you have "fileguitable.xml" it needs to be capitalized "fileGuiTable.xml"
That makes the textures show up as expected.
SO... (for both 42 subfolders and regular 41 subfolders...)
"fileguitable.xml" to "fileGuiTable.xml"
Makeup_EN.txt to MakeUp_EN.txt to fix the in-game drop down makeup menu.
And changing folder capitalizations:
".../media/textures/Body/Makeup" to ".../MakeUP"
".../media/clothing/clothingitems" to ..."/clothingItems"
...
And, hot damn, it works and looks fantastic.