Songs of Syx

Songs of Syx

Warhammer Overhaul Beta v69
Tomb King FAQ
I have some questions about the Tomb Kings:
- They don't use hospitals even though they import cotton, but with a population of around 1,300, I always have 20-25 sick people. Am I doing something wrong?
- I would like to change the space occupied by houses. Fifteen seems a bit too much to me. I would like to reduce it to five. Where can I find the parameter to change?
- The mummies that are produced have a life expectancy of 5 years, they are undead... it seems a bit of a contradiction to me, I would have preferred them to be immortal but really poor at everything they did except war, so that they could be used as soldiers to defend the Tomb Kings.
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Showing 1-4 of 4 comments
Giando4197 Aug 14 @ 11:28pm 
One of their requests is to have more structures similar to pyramids. I guess they prefer perfectly square buildings?
Romping the gay  [developer] Aug 14 @ 11:36pm 
What do you mean they import cotton? Cotton can also be made for clothes?

You typically always have a couple people sick at high populations. Check your health at the top left, if it isn’t maxed get some wells and physicians to reduce the number even further. Tomb King’s already have a 10x health buff compared to other races.

The parameters is currently in the code of the game and will require you to decompile, edit, and recompile the code.

Immortal mummies that don’t consume anything is not balanced. Either they crumble or they consume things. Besides even if they die they and be recycled to produce more mummies

Yes they prefer square buildings
Giando4197 Aug 14 @ 11:44pm 
I haven't tried producing clothes yet, but since I can't grow cotton or raise animals to obtain it, the only option is to import it. I tried to build a hospital (which requires cotton and opium, both of which cannot be produced in the desert), but it is disabled for the Tomb Kings, so they don't even use it after massacres in the workplace. It should be activated and cotton and opium replaced with, for example, wood and incense. To produce clothes in the desert, the cotton input would also need to be replaced with something else... paper, wood, incense... one of these.
Romping the gay  [developer] Aug 15 @ 1:13am 
Originally posted by Giando4197:
I haven't tried producing clothes yet, but since I can't grow cotton or raise animals to obtain it, the only option is to import it. I tried to build a hospital (which requires cotton and opium, both of which cannot be produced in the desert), but it is disabled for the Tomb Kings, so they don't even use it after massacres in the workplace. It should be activated and cotton and opium replaced with, for example, wood and incense. To produce clothes in the desert, the cotton input would also need to be replaced with something else... paper, wood, incense... one of these.
The hospitals and clothes will be addressed
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