Europa Universalis IV

Europa Universalis IV

Relics of Anbennar - GUI Submod
Ro  [developer] Mar 31 @ 6:55pm
Balancing / Bug Reports
Post any rebalancing suggestions or bug reports here!
< >
Showing 1-15 of 24 comments
bis Apr 1 @ 7:05am 
"Launch Expedition for Starshear" decision doesn't seem to trigger the event for it
Ro  [developer] Apr 1 @ 11:11am 
Originally posted by bis:
"Launch Expedition for Starshear" decision doesn't seem to trigger the event for it
Fixed. Thanks!
I am not sure what I have done, but when I launch the game with this mod active it applies a layer of brown color over uncolonized land. It also Messes with the textures of Serpent spine mountains, making everything blurry and unfocused. I am sure this is something on my end but I could use a hand figuring out what.
Last edited by Chonky Cheese; Apr 1 @ 1:37pm
Ro  [developer] Apr 1 @ 5:09pm 
Originally posted by Chonky Cheese:
I am not sure what I have done, but when I launch the game with this mod active it applies a layer of brown color over uncolonized land. It also Messes with the textures of Serpent spine mountains, making everything blurry and unfocused. I am sure this is something on my end but I could use a hand figuring out what.
That's odd, my files don't touch terrain textures. Would you mind sharing your graphical settings? I'll try to replicate the issue.
zerg Apr 1 @ 11:49pm 
im getting the 'relic acquisition' event everytime i occupy any province even though im not getting any relics. playing as the april fools nation if that helps.
Ro  [developer] Apr 2 @ 5:04pm 
Originally posted by zerg:
im getting the 'relic acquisition' event everytime i occupy any province even though im not getting any relics. playing as the april fools nation if that helps.
Fixed!
geigda Apr 5 @ 4:23pm 
I had both the relic that starts owned by Clouded Eye (the Corinite book) and the Keys of Nath be taken by my vassal through an unknown mean, and when I integrated them, instead of gaining them they phased out of existence. The vassal in question was Bladebreaker, playing as Count's League
Last edited by geigda; Apr 5 @ 4:24pm
Ro  [developer] Apr 11 @ 1:24am 
Originally posted by geigda:
I had both the relic that starts owned by Clouded Eye (the Corinite book) and the Keys of Nath be taken by my vassal through an unknown mean, and when I integrated them, instead of gaining them they phased out of existence. The vassal in question was Bladebreaker, playing as Count's League
Thanks for the report! Will get a fix out next week.
Last edited by Ro; Apr 14 @ 1:00pm
Planar_Acquisition_on_action feels to random.

I played dwarfs and the agate kept disappearing so I checked the save and later modfiles.
It seems that every siege won takes all(?) artifacts. So rebels will take them and keep them since they own no provinces to lose them.

Here is what I think it should be (untested): stored in the capital and no rebel black hole

on_siege_won_country = {
if = {
__limit = {
____NOT = { ROOT = REB }
____FROM = {
______is_capital_of = owner
______owner = {
________has_country_modifier = artifact_owned...
Last edited by littleMarv; Apr 14 @ 4:01am
Ro  [developer] Apr 14 @ 12:59pm 
Originally posted by littleMarv:
Planar_Acquisition_on_action feels to random.

I played dwarfs and the agate kept disappearing so I checked the save and later modfiles.
It seems that every siege won takes all(?) artifacts. So rebels will take them and keep them since they own no provinces to lose them.

Here is what I think it should be (untested): stored in the capital and no rebel black hole

on_siege_won_country = {
if = {
__limit = {
____NOT = { ROOT = REB }
____FROM = {
______is_capital_of = owner
______owner = {
________has_country_modifier = artifact_owned...

Thanks for the report! I completely forgot to account for rebels. Will get it fixed. Thanks!
@littleMarv So that's why it kept disappearing!!!
Just tested as Irrliam, Kalib took the Cask after sieging a random province.

Looks like any province you lose via siege will strip you of your artifacts.
Ro  [developer] Apr 17 @ 3:51pm 
Originally posted by Graypatch:
Just tested as Irrliam, Kalib took the Cask after sieging a random province.

Looks like any province you lose via siege will strip you of your artifacts.
Oh wow, thought it was just rebels. Will try to get a hotfix out today.
Thanks! Like the mod, it is actually making me want to play some different tags for once due to them starting with artifacts haha
Ro  [developer] Apr 17 @ 8:14pm 
Originally posted by Graypatch:
Thanks! Like the mod, it is actually making me want to play some different tags for once due to them starting with artifacts haha
Fixed. Thanks!
< >
Showing 1-15 of 24 comments
Per page: 1530 50