Europa Universalis IV

Europa Universalis IV

Relics of Anbennar - GUI Submod
94 Comments
Lord_Farsight Oct 17 @ 3:12am 
yay
Ro  [author] Oct 16 @ 10:51am 
Not necessarily, just working on another mod at the moment. Will get Relics itself updated, and then I could potentially take a look at the patch.
Lord_Farsight Oct 16 @ 3:56am 
So, compatibility with Dwarven Knowledge is abandonned ?
Akira Blaze Oct 8 @ 5:17pm 
if you're interested in my below suggestion

https://pastebin.com/3GZmNvkH

that list of events should entirely prevent the need for modifying the base anbennar files i believe, edited event 8 and added others based on your changes to files, i'm too lazy to write localization though :) they all fire only once and have specific triggers so shouldn't cause any issues

Also planerRelicsAakhet has a curlyboi with no friend for event 10 (first if statement doesn't have a closing bracket)
Akira Blaze Oct 8 @ 2:59pm 
a suggestion might be to make use of certain flags or triggers to fire events rather than modifying anbennars files.

for example rather than being triggered only have fire only once events with a low MTTH that check for the requirements, so for the keys of nath you could have it a 1 day MTTH that fires only once but only if the country has the Patricians estate, i'm unsure of the requirements for a lot of them but most of them should be possible to do in this way i believe
Ro  [author] Oct 6 @ 2:08pm 
Oh good catch, I'll add that as well. Fix might take a few days, need to remove some WIP relics first
Akira Blaze Oct 5 @ 6:41am 
no worries, there is also the fact that annexing a vassal who has a relic seems to make the relic vanish into the ether. Might also be an idea to check any modified files against the current steam version, the anbennar devs have a habit of rewriting entire files spontaneously
Ro  [author] Oct 4 @ 8:51pm 
I can get that fixed tomorrow, thanks for the heads up!
Akira Blaze Oct 4 @ 8:41pm 
Due to modifying the Corinite events the ravelians never spawn while running this mod, the deluge is supposed to fire the ravelian spawn 5-6 years later but there's no event fire in your modified file
RUNNYFARTSLAVE42 Oct 3 @ 2:42am 
It seems the compat patch link for dwarven knowledge doesnt work :steamsad:
Partyboy Sep 17 @ 8:19am 
Unfortunate
Ro  [author] Sep 16 @ 2:03pm 
It's definitely ACE. Like the description says, any submod which edits the UI is incompatible.
Partyboy Sep 16 @ 7:24am 
we were playing together and the other mods (Excluding music/Flavor) are All the anbennar Monuments (Cannorian, Dwarven, Halless & Aleantir), Capitals expanded, Large city and largest city, regional trade hub, 1.37 Doge's Anbennar ideas & Policies, and ACE Anbennar Content Expanded. I personally think it's clashing with ACE somehow since it was working a few months ago before we added that I believe.
Ro  [author] Sep 15 @ 9:13pm 
@Toxic ice
Are you using any other submods?
Toxic ice Sep 15 @ 1:05pm 
The Decision also doesnt work
Nobleman Sep 9 @ 2:28am 
Anbennar Submod Patch - Relics & Dwarven Knowledge:cozydbd::cozydbd:
:cozydbd::cozydbd::cozydbd::cozydbd::cozydbd::cozydbd::cozydbd::cozydbd:
Ro  [author] Sep 8 @ 3:42pm 
Added a decision. Thanks for letting me know!
Partyboy Sep 7 @ 3:23pm 
Yeah the shortcut isn't working for me either unfortunately.
Henry Yakobson Sep 5 @ 11:53am 
It shortcut never works for me? Can you please return the actual button or make it a decision?
Jason Sep 4 @ 1:51pm 
@Xynke you mean topbar.gui?
Grackorn Aug 31 @ 10:49am 
A quick question, is it just me or are relics disappearing for anyone else if a nation is diplomatic annexed?
Xynke Aug 28 @ 12:29am 
Good News Everyone, just delete the topgui file in the ACE Submod interface folder which is conflicting with this mod.
Nobleman Aug 27 @ 1:09pm 
Bro can you check out the dwarven submod too?
Ro  [author] Aug 27 @ 8:28am 
Should be fixed now! Sorry about that. Thanks for letting me know.
Totom Aug 26 @ 12:12pm 
I can confirm, it doesn't work anymore for me too with the 25 august update
Proventus Avenicci Aug 26 @ 8:01am 
hello, I dont understand why but the relic GUI isnt showing up, neither the little button next to the minimap nor does anything happen when I do shift r. The only other mods I have is AB content expanded and the various mods that add monuments
Ro  [author] Aug 25 @ 12:22pm 
Ohhh I understand, thanks for the explanation! It's fixed now. Should probably be save-game compatible too.
Brainybrick Aug 25 @ 11:08am 
Yes, the decision "rebuild old dwarovar rail" appears, but nothing happens when you click it.
Альфа 1918 Aug 25 @ 10:52am 
It's base game stuff for when you reach a certain administrative level and control holdings with ruined railways
Ro  [author] Aug 25 @ 10:46am 
What type of interaction is that? Is that a new action in the province interaction menu? I can fix it, I just don't know what it is.
Альфа 1918 Aug 25 @ 10:39am 
I can confirm that dwarf roads cannot be built with this mod
Ro  [author] Aug 25 @ 10:34am 
@Wizard
Fixed, thanks!

@Brainybrick
Is that a base Anbennar feature? This isn't compatible with other submods atm, still need to upate the patches
Brainybrick Aug 25 @ 10:25am 
Cool mod. I think this currently messes with dwarven roads. Could only build them when I turned this mod off.
Wizard Aug 23 @ 1:17pm 
Event ID Planar_Relics.9 keeps firing and it is very annoying. its from the relic that gives one diploskill to your leader after a while.
mbassi Aug 20 @ 10:14am 
can this be removed mid game?
Lone Star Librarian Aug 10 @ 6:27am 
@Bonkfire Sounds like a surprise bonus to me (Am just joking around, not serious)
Hávi Asagrim Aug 6 @ 12:35pm 
When you acquire a relic it says to press G to see them on the event. even tho its shift-r
Ro  [author] Aug 6 @ 12:09pm 
Thanks for the reports! Taking a look at them, will get a fix out along with the DK patch
Bonkfire Aug 5 @ 2:54pm 
This mod seems to block ravelianism from spawning.
Ro  [author] Aug 3 @ 8:49am 
@ᛣ Munin ᛉ
Only if those mods mess with the UI (probably not). If they add new advisors they might have small incompatibilities.
ᛣ Munin ᛉ Aug 3 @ 6:42am 
Does this work with doges ideas, goods, etc?
Nobleman Aug 3 @ 6:09am 
:coffee:Thank you. I hope you update the Dwarf Knowledge mod soon.
DickGamesh Aug 3 @ 12:49am 
Good ♥♥♥♥
Ro  [author] Aug 2 @ 7:37pm 
Updated! Better late than never, I suppose. Changes included in the changelog.
Tyyx_4u Jul 10 @ 8:55am 
indeed
Nobleman Jul 7 @ 4:12am 
update
Baligdur Jun 26 @ 3:41am 
It blocks racial and administration menu from showing. Please update it.
Masterboss Jun 20 @ 3:38pm 
I see the goat of youtubers already commented but please update
Lord Lambert Jun 9 @ 11:01am 
Unfortunately non functional rn. Would love an update :)
PhoiniX Jun 8 @ 7:43am 
Nice mod.
For some reason the button is floating in the middle of my game. Playing in 4K
Tested with Steam Anbennar, and just the mod.