ARK: Survival Evolved

ARK: Survival Evolved

Monster Ark: Elders Rising (Now Frenzied)
 This topic has been pinned, so it's probably important
Izanagi  [developer] Mar 12 @ 10:19pm
Gaismagorm
Spawn Area:

It can only spawn in Fjördur, at the Volcano area. They are super rare spawns.

Taming:

To tame it, first decrease its HP until it summons the wild Qurios, the target player or creature must have Blood Packs in its inventory or the taming won't start.Then the Qurios will start attacking the creature or player and consume the Blood Packs, increasing Gais taming progress. Must be aware that the wild Qurios will only attack players or dinos from the same tribe as the one who triggered the taming.

Maturity System:

Upon taming Gais, or it reaching adulthood, it will enter the maturity system. This system is affected by "BabyMaturationSpeedMultiplier" ini. The maturity is show in its name and divided in 3 stages:
- Novice: does 20% less damage and receive 20% more damage, takes 5 hours to next maturation state;
- Expert: have normal damage and resistence, takes 12 hours to next maturation state;
- Elder: does 20% more damage and 20% more resistence, and enable mating.

Transformations:

All the transformations can be accessed by its inventory, but the Super Bar must be full to activate any of them. The transformations are as follows:

- Blood Crystal Form: lasts 3 hours, increase damage by 30% and resistence by 60%;
- Crimson Flames Form: increase damage by 50% and increase health recovery, but also apply torpor over time. This transformation last until torpor is maxed out, forcing Gais to KO state;
- Flame Lord Form: must be in Crimson Flames Form and have less than 50% HP to activate. Apply 3x the health recovery and torpor gain from Crimson Flame Form, and lasts until KO'ed too.

Obs: Crimson Flames and Flame Lord Forms, upon faded, will apply a 1 hour cooldown until it can transform again (Super Bar not affected by this cooldown).

Qurios System:

Upon summoned, the Qurios will behave based on the radial menus (can be accessed by holding R while mounting Gais). Upon summoned, they will stay summoned by a fixed amount of time based on Gais Maturity. Any attack the Qurios does to any creature will either heal and/or add Blood Packs in its summoner inventory, its attacks scale with its summoner MeleeDamageMultiplier stats and each attack will increase its summoner Super Bar. Upon dismissed, the Qurios enter a 1 minute cooldown.

Qurios Summon Time:

- Novice: summoned Qurios lasts 180 seconds;
- Expert and Elder: summoned Qurios lasts 300 seconds.

Qurios Behavior Type:

- Passive: will never attack anything;
- Neutral: will only attack if attacked back or if its Gais summoner is attacked;
- Aggressive: will attack anything in a certain range around its Gais summoner.

Qurios Drain Method:

- Direct: will heal its summoner by each attack it does;
- Safe: will add blood packs to its summoner inventory in each attack;
- Hybrid: will do both at the same time, with half the eficiency.

Moveset:

- Left Mouse Button: Melee;
- Right Mouse Button: Spawn Qurios / Special Attacks (Transformed);
- C Button: Stomp;
- Jump: Ultimate (requires full Super Bar);
- Left Ctrl + Left Mouse Button: Turn On/Off Turn-In-Place System.

Other Infos:

- Summon Code: admincheat gmsummon "gais_character_bp_c" 150
- Upon killing a wild Gais, it has 25% chance to drop its chibi;
- Gais can only eat Blood Packs, also its attacks will never harvest meat, only Blood Packs.
- Blueprint Path: "Blueprint'/Game/Mods/MHCreatures/Files/Creatures/Gais/Gais_Character_BP.Gais_Character_BP'"
Last edited by Izanagi; Mar 17 @ 11:05am
< >
Showing 1-10 of 10 comments
please do add more to him! i havent tamed the others yet! (working on it) but hes abit slow! id love a dash, and a jump. he does do both in game. plus a few more moves would be very nice! a reduction to fall damage would be nice to. as i fall like his height and now hes almost dead XD
Izanagi  [developer] May 11 @ 5:44pm 
Originally posted by sharktoot987:
please do add more to him! i havent tamed the others yet! (working on it) but hes abit slow! id love a dash, and a jump. he does do both in game. plus a few more moves would be very nice! a reduction to fall damage would be nice to. as i fall like his height and now hes almost dead XD
He is finished. No more no less. The max I'll do is fix some random bug that could show up, as all 4 creatures in the mod uses some complex mechanics.
Aww how come? he feels good but like hes missing stuff will you be adding any more elders?
how to spawn wild?
Izanagi  [developer] May 24 @ 10:58am 
Originally posted by sharktoot987:
Aww how come? he feels good but like hes missing stuff will you be adding any more elders?
Have you tried his full moveset? It changes its moveset based on the form he is.
Izanagi  [developer] May 24 @ 10:59am 
Originally posted by Karzham (ACG):
how to spawn wild?
They already spawn wild, just are super rare. Those guys spawning like crazy could break the game for many reasons.
I have used all forms. Still just feels weird having so few forms per form! But that’s just my take
Izanagi  [developer] May 25 @ 9:14pm 
Originally posted by sharktoot987:
I have used all forms. Still just feels weird having so few forms per form! But that’s just my take
Well, you can live with it.
No need to be rude? Was just giving my opinion
Izanagi  [developer] Jun 3 @ 4:37pm 
Originally posted by sharktoot987:
No need to be rude? Was just giving my opinion
And I was not.
< >
Showing 1-10 of 10 comments
Per page: 1530 50