Timberborn

Timberborn

Configurable Irrigation [U7 ✅]
Undefined target method
Getting a Harmony crash when trying to load the Irrigation mod. If I disable the mod, then the game loads successfully.

My apologies if this is not the correct section for this.

Log file excerpt:
Modded: true, official
- Harmony (v2.3.6)
- Mod Settings (v0.7.2.0)
- TimberUi (v7.5.0)
- Bobingabout Script Pack (v0.7.8.0)
- Configurable Autosave (v7.1.0)
- Configurable Building Range (v7.0.0)
- Configurable Growth (v7.1.2)
- Configurable Housing (v7.1.1)
- Configurable Lifetime (v7.0.0)
- Configurable Tubeway & Zipline (v7.4.1)
- Configurable Irrigation (v7.0.0)
- Edit Save Difficulty (v7.0.0)
- Bob Storage (v0.7.8.0)
- SmartPower (v1.13.3)
Bobingabout Script Pack
First uncaught exception at 2025-06-02 21:53:16Z
Stopping all root objects in active scene
ArgumentException: Undefined target method for patch method static System.Boolean ConfigurableIrrigation.Patches.IrrigationPatches::PatchInitialMoisturizerRange(System.Int32 index3D, System.Single& __result, Timberborn.SoilMoistureSystem.SoilMoistureSimulator __instance)
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal, System.Boolean unpatch) [0x00047] in <d9c96f70afd345b8a0a400ddf0d6788c>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x0006e] in <d9c96f70afd345b8a0a400ddf0d6788c>:0
Rethrow as HarmonyException: Patching exception in method null
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Showing 1-4 of 4 comments
I also tested this as the only mod (with Harmony and Mod Settings) in case there is a conflict with another mod, but it also crashes.
Can confirm
Luke ✞ Jesus Saves ✞  [developer] Jun 2 @ 3:55pm 
Should be fixed with v7.0.1
Confirmed working
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