Project Zomboid

Project Zomboid

[B42] UH-1B Helicopter
bug report
seeing white square
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Showing 1-15 of 17 comments
Phade Jan 19 @ 2:14am 
Same here.
SYAMPANG Jan 19 @ 3:17am 
it is seems like parking lot right?? lol
User  [developer] Jan 19 @ 4:02am 
Do you mean something like this?
https://imgur.com/U6vYjw6
Wesch Jan 19 @ 5:53am 
Also have this problem looks like this: https://imgur.com/a/aKNg4Ac
SYAMPANG Jan 19 @ 6:04am 
Originally posted by User:
Do you mean something like this?
https://imgur.com/U6vYjw6
yes!!!!!!!!!!!!!!!!!!!!!!!
SYAMPANG Jan 19 @ 6:04am 
Originally posted by Wesch:
Also have this problem looks like this: https://imgur.com/a/aKNg4Ac
same
User  [developer] Jan 19 @ 7:05am 
I think it might be something with the shader.
I’ve made a quick update. Please let me know if the issue is resolved, as it’s hard for me to test blindly since it doesn’t happen for everyone.
Wesch Jan 19 @ 11:51am 
@User the problem is still here for me
https://imgur.com/a/Zwa93iA
User  [developer] Jan 19 @ 1:21pm 
Originally posted by Wesch:
@User the problem is still here for me
https://imgur.com/a/Zwa93iA
Can you list which other mods you're using on this save?
Wesch Jan 19 @ 1:56pm 
Originally posted by User:
Originally posted by Wesch:
@User the problem is still here for me
https://imgur.com/a/Zwa93iA
Can you list which other mods you're using on this save?

https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3386890074
Wesch Jan 20 @ 8:32am 
@User i tried playing it without any mods except this one and War Thunder Vehicle Library and its still occuring.

I don't have this problem with the other heli mods only this one.
User  [developer] Jan 23 @ 12:06pm 
This issue should now be resolved. Please confirm.
Wesch Jan 23 @ 4:31pm 
can confirm is fixed
Quilava Jan 25 @ 8:57pm 
In my new run, i get to the Airport to find the heli, but i get this error and no heli spawn there, you may want to check it out or i would waste my run and get no heli spawn at all

`function: SpawnVehicle -- file: VehicleSpawnDataSet.lua line # 25 | MOD: WarThunderVehicleLibrary
function: SpawnNew -- file: VehicleSpawnDataSet.lua line # 74 | MOD: WarThunderVehicleLibrary
function: onClientCommand -- file: VehicleSpawnDataSet.lua line # 116 | MOD: WarThunderVehicleLibrary
java.lang.RuntimeException: attempted index: repair of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:81)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:458)
at zombie.spnetwork.SinglePlayerServer.receiveClientCommand(SinglePlayerServer.java:206)
at zombie.spnetwork.SinglePlayerServer.mainLoopDealWithNetData(SinglePlayerServer.java:160)
at zombie.spnetwork.SinglePlayerServer.update(SinglePlayerServer.java:148)
at zombie.GameWindow.logic(GameWindow.java:293)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:76)
at zombie.GameWindow.frameStep(GameWindow.java:921)
at zombie.GameWindow.run_ez(GameWindow.java:814)
at zombie.GameWindow.mainThread(GameWindow.java:615)
at java.base/java.lang.Thread.run(Unknown Source)
`
Phade Jan 26 @ 6:58pm 
Originally posted by Quilava:
In my new run, i get to the Airport to find the heli, but i get this error and no heli spawn there, you may want to check it out or i would waste my run and get no heli spawn at all

`function: SpawnVehicle -- file: VehicleSpawnDataSet.lua line # 25 | MOD: WarThunderVehicleLibrary
function: SpawnNew -- file: VehicleSpawnDataSet.lua line # 74 | MOD: WarThunderVehicleLibrary
function: onClientCommand -- file: VehicleSpawnDataSet.lua line # 116 | MOD: WarThunderVehicleLibrary
java.lang.RuntimeException: attempted index: repair of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:81)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:458)
at zombie.spnetwork.SinglePlayerServer.receiveClientCommand(SinglePlayerServer.java:206)
at zombie.spnetwork.SinglePlayerServer.mainLoopDealWithNetData(SinglePlayerServer.java:160)
at zombie.spnetwork.SinglePlayerServer.update(SinglePlayerServer.java:148)
at zombie.GameWindow.logic(GameWindow.java:293)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:76)
at zombie.GameWindow.frameStep(GameWindow.java:921)
at zombie.GameWindow.run_ez(GameWindow.java:814)
at zombie.GameWindow.mainThread(GameWindow.java:615)
at java.base/java.lang.Thread.run(Unknown Source)
`

Hello! I solved this with a similar mod (the little bird) by simply changing my load order.

Make sure the War thunder library is ABOVE the helicopter mod in the load order.
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