Project Zomboid

Project Zomboid

Tsar's Common Library B42
the following error occurs on a dedicated Linux server
the following error occurs on a dedicated Linux server with animset:

LOG : Network f:0, t:1770728507180, st:587,773,039> Initialising RakNet...
[S_API FAIL] Tried to access Steam interface SteamNetworkingUtils004 before SteamAPI_Init succeeded.
LOG : Network f:0, t:1770728507220, st:587,773,079> *** SERVER STARTED ****
LOG : Network f:0, t:1770728507221, st:587,773,080> *** Steam is enabled
LOG : Lua f:0, t:1770728507223, st:587,773,082> LuaNet: Initializing...
LOG : Lua f:0, t:1770728507223, st:587,773,082> LuaNet: Registering server listener...
LOG : Lua f:0, t:1770728507224, st:587,773,083> LuaNet: Initialization [DONE], triggering events for 'LuaNet.onInitAdd'.
LOG : General f:0, t:1770728507282, st:587,773,141> RCON: listening on port 27015
LOG : General f:0, t:1770728511237, st:587,777,096> AnimNode.Parse threw an exception reading file: /opt/pzserver/steamapps/workshop/content/108600/3402491515/mods/tsarslib/common/media/AnimSets/player-vehicle/aim/ata2_aim_weapon_vanilla.xml
ERROR: General f:0, t:1770728511239, st:587,777,098> ExceptionLogger.logException> Exception thrown
zombie.util.PZXmlParserException: Exception thrown while parsing XML file "steamapps/workshop/content/108600/3402491515/mods/tsarslib/common/media/animsets/player-vehicle/aim/ata2_aim_default_vanilla.xml"
Caused by:
java.io.FileNotFoundException: steamapps/workshop/content/108600/3402491515/mods/tsarslib/common/media/animsets/player-vehicle/aim/ata2_aim_default_vanilla.xml (No such file or directory) at PZXmlUtil.parseXml(PZXmlUtil.java:56).
Stack trace:
zombie.util.PZXmlUtil.parseXml(PZXmlUtil.java:56)
zombie.util.PZXmlUtil.parseXml(PZXmlUtil.java:75)
zombie.util.PZXmlUtil.parse(PZXmlUtil.java:403)
zombie.core.skinnedmodel.advancedanimation.AnimNode.Parse(AnimNode.java:223)
zombie.core.skinnedmodel.advancedanimation.AnimNodeAssetManager.startLoading(AnimNodeAssetManager.java:14)
zombie.asset.AssetManager.doLoad(AssetManager.java:150)
zombie.asset.AssetManager.load(AssetManager.java:71)
zombie.asset.AssetManager.load(AssetManager.java:55)
zombie.core.skinnedmodel.advancedanimation.AnimState.Parse(AnimState.java:97)
zombie.core.skinnedmodel.advancedanimation.AnimationSet.Load(AnimationSet.java:65)
zombie.core.skinnedmodel.advancedanimation.AnimationSet.GetAnimationSet(AnimationSet.java:26)
zombie.Lua.LuaManager$GlobalObject.refreshAnimSets(LuaManager.java:5070)
zombie.network.GameServer.main(GameServer.java:865)
Caused by: java.io.FileNotFoundException: steamapps/workshop/content/108600/3402491515/mods/tsarslib/common/media/animsets/player-vehicle/aim/ata2_aim_default_vanilla.xml (No such file or directory)
java.base/java.io.FileInputStream.open0(Native Method)
java.base/java.io.FileInputStream.open(Unknown Source)
java.base/java.io.FileInputStream.<init>(Unknown Source)
java.base/java.io.FileInputStream.<init>(Unknown Source)
zombie.util.PZXmlUtil.parseXmlInternal(PZXmlUtil.java:298)
zombie.util.PZXmlUtil.parseXml(PZXmlUtil.java:54)
... 12 more
LOG : General f:0, t:1770728511240, st:587,777,099> AnimNode.Parse threw an exception reading file: /opt/pzserver/steamapps/workshop/content/108600/3402491515/mods/tsarslib/common/media/AnimSets/player-vehicle/aim/ata2_aim_down_weapon_vanilla.xml
ERROR: General f:0, t:1770728511240, st:587,777,099> ExceptionLogger.logException> Exception thrown
zombie.util.PZXmlParserException: Exception thrown while parsing XML file "steamapps/workshop/content/108600/3402491515/mods/tsarslib/common/media/animsets/player-vehicle/aim/ata2_aim_down_vanilla.xml"
Caused by:
java.io.FileNotFoundException: steamapps/workshop/content/108600/3402491515/mods/tsarslib/common/media/animsets/player-vehicle/aim/ata2_aim_down_vanilla.xml (No such file or directory) at PZXmlUtil.parseXml(PZXmlUtil.java:56).
Stack trace:
zombie.util.PZXmlUtil.parseXml(PZXmlUtil.java:56)
zombie.util.PZXmlUtil.parseXml(PZXmlUtil.java:75)
zombie.util.PZXmlUtil.parse(PZXmlUtil.java:403)
zombie.core.skinnedmodel.advancedanimation.AnimNode.Parse(AnimNode.java:223)
zombie.core.skinnedmodel.advancedanimation.AnimNodeAssetManager.startLoading(AnimNodeAssetManager.java:14)
zombie.asset.AssetManager.doLoad(AssetManager.java:150)
zombie.asset.AssetManager.load(AssetManager.java:71)
zombie.asset.AssetManager.load(AssetManager.java:55)
zombie.core.skinnedmodel.advancedanimation.AnimState.Parse(AnimState.java:97)
zombie.core.skinnedmodel.advancedanimation.AnimationSet.Load(AnimationSet.java:65)
zombie.core.skinnedmodel.advancedanimation.AnimationSet.GetAnimationSet(AnimationSet.java:26)
zombie.Lua.LuaManager$GlobalObject.refreshAnimSets(LuaManager.java:5070)
zombie.network.GameServer.main(GameServer.java:865)
Caused by: java.io.FileNotFoundException: steamapps/workshop/content/108600/3402491515/mods/tsarslib/common/media/animsets/player-vehicle/aim/ata2_aim_down_vanilla.xml (No such file or directory)
java.base/java.io.FileInputStream.open0(Native Method)
java.base/java.io.FileInputStream.open(Unknown Source)
java.base/java.io.FileInputStream.<init>(Unknown Source)
java.base/java.io.FileInputStream.<init>(Unknown Source)
zombie.util.PZXmlUtil.parseXmlInternal(PZXmlUtil.java:298)
zombie.util.PZXmlUtil.parseXml(PZXmlUtil.java:54)
... 12 more
ERROR: Multiplayer f:0, t:1770728511501, st:587,777,360> PacketTypes$PacketType.<init> > The AnimalPacket class doesn't have PacketSetting attributes
ERROR: Multiplayer f:0, t:1770728511503, st:587,777,362> PacketTypes$PacketType.<init> > The AnimalEventPacket class doesn't have PacketSetting attributes
< >
Showing 1-13 of 13 comments
this is vanilla problem.
steamapps/workshop/content/108600/3402491515/mods/tsarslib/common/media/animsets is on disk as AnimSets. On linus case matters. I can copy the files and the mod starts to not crash (to make a link) but every time it updates the directory gets wiped and is the wrong name agian. It would be nice it the access name and the physical file had the same name.
i am also experience this exact problem with my container
As @GroundhogCow stated, creating symlink on all animsets directory of all mods resolve the issue. But not all issues are on AnimSets directory.

It is indeed a vanilla issue related to java parsing (i'm guessing) and linux casing sensitivity. For example, I had the same issue on mod True Smoking. Poor Tchernobill is spammed by players probably because his mod are at the end of the log error, but actually all mods with animations have the issue :D

I believe it's a false positive error tho, as I don't have issue on True Smoking animations.
```
=== Zomboid Settings ===
Version: 42.20.0 a2947723ca (Steam)
Mode: SINGLE PLAYER

[x2]
Lua((MOD:Tsar's Common Library)).Microwave(CommonTemplates.lua:502)
java.lang.RuntimeException: Object tried to call nil in Microwave
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:763)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1612)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:127)
at zombie.vehicles.VehicleParts.callLuaVoid(VehicleParts.java:449)
at zombie.vehicles.VehicleParts.updatePart(VehicleParts.java:379)
at zombie.vehicles.VehicleParts.update(VehicleParts.java:396)
at zombie.vehicles.VirtualVehicle.update(VirtualVehicle.java:85)
at zombie.vehicles.VirtualVehicleManager.update(VirtualVehicleManager.java:51)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:687)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1527)
at zombie.gameStates.IngameState.update(IngameState.java:1327)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:65)
at zombie.GameWindow.logic(GameWindow.java:390)
at zombie.GameWindow.frameStep(GameWindow.java:790)
at zombie.GameWindow.mainThreadStep(GameWindow.java:567)
at zombie.MainThread.mainLoop(MainThread.java:69)
at java.base/java.lang.Thread.run(Unknown Source)

```
@Fawon_ please share the full console.txt on PZ discord mod_support channel
ERROR: General f:17617 st:33,213,672,323 at KahluaThread.flushErrorMessage > dumping Lua stack trace
-----------------------------------------
STACK TRACE
-----------------------------------------
Lua((MOD:Tsar's Common Library)).Default(ATATuning.lua:163)
Lua((MOD:W900 Semi-Truck)).IndividualWheelProtection(rSemiTruck.ATATuning.lua:560)
ERROR: General f:17617 st:33,213,672,323> Lua((MOD:Tsar's Common Library)).Default> Exception thrown
java.lang.RuntimeException: Object tried to call nil in Default at KahluaUtil.fail(KahluaUtil.java:100).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
Lua((MOD:Tsar's Common Library)).Default(ATATuning.lua:163)
Lua((MOD:W900 Semi-Truck)).IndividualWheelProtection(rSemiTruck.ATATuning.lua:560)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:763)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1597)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:120)
zombie.vehicles.VehicleParts.callLuaVoid(VehicleParts.java:433)
zombie.vehicles.VehicleParts.initParts(VehicleParts.java:272)
zombie.vehicles.BaseVehicle.initParts(BaseVehicle.java:1519)
zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:995)
zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:931)
zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8321)
zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8302)
zombie.vehicles.VehiclesDB2$QueueLoadChunk.processMain(VehiclesDB2.java:851)
zombie.vehicles.VehiclesDB2$MainThread.update(VehiclesDB2.java:690)
zombie.vehicles.VehiclesDB2.updateMain(VehiclesDB2.java:1006)
zombie.iso.IsoWorld.updateDBs(IsoWorld.java:3490)
zombie.iso.IsoWorld.updateThread(IsoWorld.java:3460)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3432)
zombie.iso.IsoWorld.update(IsoWorld.java:3358)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1507)
zombie.gameStates.IngameState.update(IngameState.java:1327)
zombie.network.GameServer.main(GameServer.java:1024)
ERROR: General f:17617 st:33,213,672,323 at KahluaThread.flushErrorMessage > dumping Lua stack trace
-----------------------------------------
STACK TRACE
-----------------------------------------
Lua((MOD:Tsar's Common Library)).Default(ATATuning.lua:163)
Lua((MOD:W900 Semi-Truck)).IndividualWheelProtection(rSemiTruck.ATATuning.lua:560)
I am getting this:

```
=== Zomboid Settings ===
Version: 42.20.0 a2947723ca (Steam)
Mode: MULTIPLAYER
Lua Checksum: true

=== Error #1 (x1) ===
Lua((MOD:Tsar's Common Library)).Default(ATATuning.lua:163)

=== Error #2 (x6) ===
Lua((MOD:Tsar's Common Library)).DefaultModel(ATATuning.lua:169)
java.lang.RuntimeException: Object tried to call nil in DefaultModel
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:763)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1597)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:120)
at zombie.vehicles.VehicleParts.callLuaVoid(VehicleParts.java:433)
at zombie.vehicles.VehicleParts.initParts(VehicleParts.java:272)
at zombie.vehicles.BaseVehicle.initParts(BaseVehicle.java:1519)
at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:995)
at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:931)
at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8321)
at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8302)
at zombie.network.packets.vehicle.VehicleFullUpdatePacket.parse(VehicleFullUpdatePacket.java:82)
at zombie.network.packets.INetworkPacket.parseClient(INetworkPacket.java:44)
at zombie.network.PacketTypes$PacketType.onClientPacket(PacketTypes.java:1007)
at zombie.network.GameClient.mainLoopHandlePacketInternal(GameClient.java:555)
at zombie.network.GameClient.mainLoopDealWithNetData(GameClient.java:538)
at zombie.network.GameClient.update(GameClient.java:385)
at zombie.GameWindow.logic(GameWindow.java:309)
at zombie.GameWindow.frameStep(GameWindow.java:790)
at zombie.GameWindow.mainThreadStep(GameWindow.java:567)
at zombie.MainThread.mainLoop(MainThread.java:69)
at java.base/java.lang.Thread.run(Unknown Source)


=== Error #3 (x3) ===
Lua((MOD:Tsar's Common Library)).Default(ATATuning.lua:163)
java.lang.RuntimeException: Object tried to call nil in Default
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:763)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1597)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:120)
at zombie.vehicles.VehicleParts.callLuaVoid(VehicleParts.java:433)
at zombie.vehicles.VehicleParts.initParts(VehicleParts.java:272)
at zombie.vehicles.BaseVehicle.initParts(BaseVehicle.java:1519)
at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:995)
at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:931)
at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8321)
at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8302)
at zombie.network.packets.vehicle.VehicleFullUpdatePacket.parse(VehicleFullUpdatePacket.java:82)
at zombie.network.packets.INetworkPacket.parseClient(INetworkPacket.java:44)
at zombie.network.PacketTypes$PacketType.onClientPacket(PacketTypes.java:1007)
at zombie.network.GameClient.mainLoopHandlePacketInternal(GameClient.java:555)
at zombie.network.GameClient.mainLoopDealWithNetData(GameClient.java:538)
at zombie.network.GameClient.update(GameClient.java:385)
at zombie.GameWindow.logic(GameWindow.java:309)
at zombie.GameWindow.frameStep(GameWindow.java:790)
at zombie.GameWindow.mainThreadStep(GameWindow.java:567)
at zombie.MainThread.mainLoop(MainThread.java:69)
at java.base/java.lang.Thread.run(Unknown Source)


=== Error #4 (x4) ===
Lua((MOD:Tsar's Common Library)).Default(ATATuning.lua:163)
Lua((MOD:W900 Semi-Truck)).IndividualWheelProtection(rSemiTruck.ATATuning.lua:560)
java.lang.RuntimeException: Object tried to call nil in Default
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:763)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1597)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:120)
at zombie.vehicles.VehicleParts.callLuaVoid(VehicleParts.java:433)
at zombie.vehicles.VehicleParts.initParts(VehicleParts.java:272)
at zombie.vehicles.BaseVehicle.initParts(BaseVehicle.java:1519)
at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:995)
at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:931)
at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8321)
at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8302)
at zombie.network.packets.vehicle.VehicleFullUpdatePacket.parse(VehicleFullUpdatePacket.java:82)
at zombie.network.packets.INetworkPacket.parseClient(INetworkPacket.java:44)
at zombie.network.PacketTypes$PacketType.onClientPacket(PacketTypes.java:1007)
at zombie.network.GameClient.mainLoopHandlePacketInternal(GameClient.java:555)
at zombie.network.GameClient.mainLoopDealWithNetData(GameClient.java:538)
at zombie.network.GameClient.update(GameClient.java:385)
at zombie.GameWindow.logic(GameWindow.java:309)
at zombie.GameWindow.frameStep(GameWindow.java:790)
at zombie.GameWindow.mainThreadStep(GameWindow.java:567)
at zombie.MainThread.mainLoop(MainThread.java:69)
at java.base/java.lang.Thread.run(Unknown Source)


=== Error #5 (x1) ===
java.lang.OutOfMemoryError: Java heap space
at java.base/java.util.Arrays.copyOf(Unknown Source)
at java.base/java.lang.AbstractStringBuilder.ensureCapacityNewCoder(Unknown Source)
at java.base/java.lang.AbstractStringBuilder.append(Unknown Source)
at java.base/java.lang.StringBuilder.append(Unknown Source)
at zombie.scripting.ScriptManager.LoadFile(ScriptManager.java:1132)
at zombie.scripting.ScriptManager.loadScripts(ScriptManager.java:1596)
at zombie.scripting.ScriptManager.ReloadScripts(ScriptManager.java:1573)
at zombie.Lua.LuaManager$GlobalObject.reloadSoundFiles(LuaManager.java:9184)
at java.base/java.lang.invoke.DirectMethodHandle$Holder.invokeStatic(DirectMethodHandle$Holder)
at java.base/java.lang.invoke.LambdaForm$MH/0x0000000028866c00.invoke(LambdaForm$MH)
at java.base/java.lang.invoke.Invokers$Holder.invokeExact_MT(Invokers$Holder)
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invokeImpl(Unknown Source)
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:58)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:194)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:184)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:178)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:795)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1572)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:60)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:131)
at zombie.Lua.Event.trigger(Event.java:55)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:248)
at zombie.gameStates.IngameState.enter(IngameState.java:774)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:95)
at zombie.GameWindow.logic(GameWindow.java:390)
at zombie.GameWindow.frameStep(GameWindow.java:790)
at zombie.GameWindow.mainThreadStep(GameWindow.java:567)
at zombie.GameWindow$$Lambda/0x0000000028270000.run(Unknown Source)


```
also posted it on the tsar page
Originally posted by Dyson:
I am getting this:

```
=== Zomboid Settings ===
Version: 42.20.0 a2947723ca (Steam)
Mode: MULTIPLAYER
Lua Checksum: true

=== Error #1 (x1) ===
Lua((MOD:Tsar's Common Library)).Default(ATATuning.lua:163)

=== Error #2 (x6) ===
Lua((MOD:Tsar's Common Library)).DefaultModel(ATATuning.lua:169)
java.lang.RuntimeException: Object tried to call nil in DefaultModel
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:763)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1597)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:120)
at zombie.vehicles.VehicleParts.callLuaVoid(VehicleParts.java:433)
at zombie.vehicles.VehicleParts.initParts(VehicleParts.java:272)
at zombie.vehicles.BaseVehicle.initParts(BaseVehicle.java:1519)
at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:995)
at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:931)
at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8321)
at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8302)
at zombie.network.packets.vehicle.VehicleFullUpdatePacket.parse(VehicleFullUpdatePacket.java:82)
at zombie.network.packets.INetworkPacket.parseClient(INetworkPacket.java:44)
at zombie.network.PacketTypes$PacketType.onClientPacket(PacketTypes.java:1007)
at zombie.network.GameClient.mainLoopHandlePacketInternal(GameClient.java:555)
at zombie.network.GameClient.mainLoopDealWithNetData(GameClient.java:538)
at zombie.network.GameClient.update(GameClient.java:385)
at zombie.GameWindow.logic(GameWindow.java:309)
at zombie.GameWindow.frameStep(GameWindow.java:790)
at zombie.GameWindow.mainThreadStep(GameWindow.java:567)
at zombie.MainThread.mainLoop(MainThread.java:69)
at java.base/java.lang.Thread.run(Unknown Source)


=== Error #3 (x3) ===
Lua((MOD:Tsar's Common Library)).Default(ATATuning.lua:163)
java.lang.RuntimeException: Object tried to call nil in Default
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:763)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1597)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:120)
at zombie.vehicles.VehicleParts.callLuaVoid(VehicleParts.java:433)
at zombie.vehicles.VehicleParts.initParts(VehicleParts.java:272)
at zombie.vehicles.BaseVehicle.initParts(BaseVehicle.java:1519)
at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:995)
at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:931)
at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8321)
at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8302)
at zombie.network.packets.vehicle.VehicleFullUpdatePacket.parse(VehicleFullUpdatePacket.java:82)
at zombie.network.packets.INetworkPacket.parseClient(INetworkPacket.java:44)
at zombie.network.PacketTypes$PacketType.onClientPacket(PacketTypes.java:1007)
at zombie.network.GameClient.mainLoopHandlePacketInternal(GameClient.java:555)
at zombie.network.GameClient.mainLoopDealWithNetData(GameClient.java:538)
at zombie.network.GameClient.update(GameClient.java:385)
at zombie.GameWindow.logic(GameWindow.java:309)
at zombie.GameWindow.frameStep(GameWindow.java:790)
at zombie.GameWindow.mainThreadStep(GameWindow.java:567)
at zombie.MainThread.mainLoop(MainThread.java:69)
at java.base/java.lang.Thread.run(Unknown Source)


=== Error #4 (x4) ===
Lua((MOD:Tsar's Common Library)).Default(ATATuning.lua:163)
Lua((MOD:W900 Semi-Truck)).IndividualWheelProtection(rSemiTruck.ATATuning.lua:560)
java.lang.RuntimeException: Object tried to call nil in Default
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:763)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1597)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:120)
at zombie.vehicles.VehicleParts.callLuaVoid(VehicleParts.java:433)
at zombie.vehicles.VehicleParts.initParts(VehicleParts.java:272)
at zombie.vehicles.BaseVehicle.initParts(BaseVehicle.java:1519)
at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:995)
at zombie.vehicles.BaseVehicle.createPhysics(BaseVehicle.java:931)
at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8321)
at zombie.vehicles.BaseVehicle.addToWorld(BaseVehicle.java:8302)
at zombie.network.packets.vehicle.VehicleFullUpdatePacket.parse(VehicleFullUpdatePacket.java:82)
at zombie.network.packets.INetworkPacket.parseClient(INetworkPacket.java:44)
at zombie.network.PacketTypes$PacketType.onClientPacket(PacketTypes.java:1007)
at zombie.network.GameClient.mainLoopHandlePacketInternal(GameClient.java:555)
at zombie.network.GameClient.mainLoopDealWithNetData(GameClient.java:538)
at zombie.network.GameClient.update(GameClient.java:385)
at zombie.GameWindow.logic(GameWindow.java:309)
at zombie.GameWindow.frameStep(GameWindow.java:790)
at zombie.GameWindow.mainThreadStep(GameWindow.java:567)
at zombie.MainThread.mainLoop(MainThread.java:69)
at java.base/java.lang.Thread.run(Unknown Source)


=== Error #5 (x1) ===
java.lang.OutOfMemoryError: Java heap space
at java.base/java.util.Arrays.copyOf(Unknown Source)
at java.base/java.lang.AbstractStringBuilder.ensureCapacityNewCoder(Unknown Source)
at java.base/java.lang.AbstractStringBuilder.append(Unknown Source)
at java.base/java.lang.StringBuilder.append(Unknown Source)
at zombie.scripting.ScriptManager.LoadFile(ScriptManager.java:1132)
at zombie.scripting.ScriptManager.loadScripts(ScriptManager.java:1596)
at zombie.scripting.ScriptManager.ReloadScripts(ScriptManager.java:1573)
at zombie.Lua.LuaManager$GlobalObject.reloadSoundFiles(LuaManager.java:9184)
at java.base/java.lang.invoke.DirectMethodHandle$Holder.invokeStatic(DirectMethodHandle$Holder)
at java.base/java.lang.invoke.LambdaForm$MH/0x0000000028866c00.invoke(LambdaForm$MH)
at java.base/java.lang.invoke.Invokers$Holder.invokeExact_MT(Invokers$Holder)
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invokeImpl(Unknown Source)
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:58)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:194)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:184)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:178)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:795)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1572)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:60)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:131)
at zombie.Lua.Event.trigger(Event.java:55)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:248)
at zombie.gameStates.IngameState.enter(IngameState.java:774)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:95)
at zombie.GameWindow.logic(GameWindow.java:390)
at zombie.GameWindow.frameStep(GameWindow.java:790)
at zombie.GameWindow.mainThreadStep(GameWindow.java:567)
at zombie.GameWindow$$Lambda/0x0000000028270000.run(Unknown Source)


```
has this been fixed????
hey, just wanna update that im also getting this as well, i can provide any logs and data needed
please post your console.txt on PZ discord linked in the description (not the report from errormagnifier)
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