Project Zomboid

Project Zomboid

Auto Tailoring
Error while auto tailoring
auto tailoring only does one cycle of add and remove patch on single clothing part, then this error shows up

Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@4aa6b26
function: perform -- file: ISRemovePatch.lua line # 68 | Vanilla
function: perform -- file: AutoTailoring.lua line # 143 | MOD: AutoTailoring

LOG : Lua f:65397, t:1752322201113> ISTimedActionQueue:tick: bugged action, cleared queue ISRemovePatch
ERROR: General f:65511, t:1752322203022> ExceptionLogger.logException> Exception thrown
java.lang.NullPointerException: Cannot assign field "callFrame" because "<parameter1>" is null at ReturnValues.put(ReturnValues.java:65).
Stack trace:
se.krka.kahlua.integration.expose.ReturnValues.put(ReturnValues.java:65)
se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:61)
se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:143)
zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10617)
zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10255)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2287)
zombie.characters.IsoPlayer.update(IsoPlayer.java:2266)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:158)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3054)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5959)
zombie.iso.IsoCell.update(IsoCell.java:5892)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4197)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4317)
zombie.iso.IsoWorld.update(IsoWorld.java:4231)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1699)
zombie.gameStates.IngameState.update(IngameState.java:1464)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:382)
zombie.GameWindow.frameStep(GameWindow.java:916)
zombie.GameWindow.mainThreadStep(GameWindow.java:642)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:65511, t:1752322203023> -----------------------------------------
STACK TRACE
-----------------------------------------
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@4aa6b26
function: perform -- file: ISRemovePatch.lua line # 68 | Vanilla
function: perform -- file: AutoTailoring.lua line # 143 | MOD: AutoTailoring

LOG : Lua f:65511, t:1752322203024> ISTimedActionQueue:tick: bugged action, cleared queue ISRemovePatch
LOG : ExitDebug f:65747, t:1752322220586> EXITDEBUG: ToggleEscapeMenu 1
LOG : ExitDebug f:65747, t:1752322220586> EXITDEBUG: ToggleEscapeMenu 3
LOG : ExitDebug f:65747, t:1752322220586> EXITDEBUG: ToggleEscapeMenu 4
LOG : ExitDebug f:65747, t:1752322220587> EXITDEBUG: ToggleEscapeMenu 5
Last edited by Rorschack; Jul 12 @ 5:15am