RimWorld

RimWorld

Warband Warfare
 This topic has been pinned, so it's probably important
ThumbStick  [developer] Nov 25, 2024 @ 4:21am
Bug Reports
Please do share detailed logs
< >
Showing 1-15 of 72 comments
CeasarCheeser Nov 25, 2024 @ 5:41pm 
I'm not sure if it came from this mod, but there's an annoying timer when I just started to play a new colony that says when the pawn will leave the map in a certain number of days. However, it never goes away and goes into the negatives when it hits zero. Sadly I don't have the logs for it since it wouldn't show up for me when I tried to check them.
Last edited by CeasarCheeser; Nov 25, 2024 @ 5:43pm
ThumbStick  [developer] Nov 25, 2024 @ 5:43pm 
Hi this mod does not have a timer

Originally posted by Cheese_Curd:
I'm not sure if it came from this mod, but there's an annoying timer that says when the pawn will leave the map in a certain number of days. However, it never goes away and goes into the negatives when it hits zero. Sadly I don't have the logs for it since it wouldn't show up for me when I tried to check them.
CeasarCheeser Nov 25, 2024 @ 5:45pm 
Oh alright, then I probably just download the set up camp mod since I heard it removes the timer. Thanks :steamthumbsup:
CeasarCheeser Nov 26, 2024 @ 1:45pm 
Update the setup camp mod didn't remove the time however the timer is gone from me removing the warband mod. It was probably a mod conflict but I'm happy it's gone. :ppg_wrench:
Last edited by CeasarCheeser; Nov 26, 2024 @ 1:45pm
遇到一个bug,派战团攻打派系营地后,准备从殖民地乘坐飞船接管新营地,但是装载界面呈现是空白的,包括mod的飞船以及原版的空投仓,当我再次读档的时候,仍然没有恢复,而且我并没有从营地中撤退,但是读档后仍然消失了。
ThumbStick  [developer] Dec 26, 2024 @ 3:02pm 
Originally posted by 西雪晴:
遇到一个bug,派战团攻打派系营地后,准备从殖民地乘坐飞船接管新营地,但是装载界面呈现是空白的,包括mod的飞船以及原版的空投仓,当我再次读档的时候,仍然没有恢复,而且我并没有从营地中撤退,但是读档后仍然消失了。
请你提供详细的错误报告,因为我自己测试的过程中没有发生类似的问题,这个问题很有可能是其他mod或者mod不兼容导致的
Memphiz Jan 5 @ 11:32am 
My Warband can't attack anything. It won't generate a map. Here is the log I get:


Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 982F62BD]
at Verse.PawnGenerationRequest.AlwaysDownedLifeStages (System.String& stages) [0x00020] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.PawnGenerationRequest.ValidateAndFix () [0x000c2] in <69945a8ed6c540cf90b578de735e0605>:0
at <0x1a452ca3440 + 0x0072a> <unknown method>
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GetRequest (WarfareAndWarbands.Warband.Warband warband, System.String kindDefName) [0x000e7] in <194ddf5302804834a3021e092706effa>:0
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GenerateRequestedPawn (WarfareAndWarbands.Warband.Warband warband, System.String kindefName) [0x00001] in <194ddf5302804834a3021e092706effa>:0
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GenerateWarbandPawnForPlayer (WarfareAndWarbands.Warband.Warband warband, System.String kindDefName) [0x0000e] in <194ddf5302804834a3021e092706effa>:0
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GenerateWarbandPawns (WarfareAndWarbands.Warband.Warband warband) [0x00073] in <194ddf5302804834a3021e092706effa>:0
at WarfareAndWarbands.Warband.WarbandUtil.SpawnWarbandCaravan (System.Int32 tileId, WarfareAndWarbands.Warband.Warband warband) [0x00001] in <194ddf5302804834a3021e092706effa>:0
at WarfareAndWarbands.Warband.WarbandUtil.OrderPlayerWarbandToAttack (RimWorld.Planet.MapParent mapP, WarfareAndWarbands.Warband.Warband warband) [0x00007] in <194ddf5302804834a3021e092706effa>:0
at WarfareAndWarbands.Warband.WarbandComponents.PlayerWarbandManager.<AttackLand>b__22_0 () [0x0005b] in <194ddf5302804834a3021e092706effa>:0
at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0001d] in <69945a8ed6c540cf90b578de735e0605>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
ThumbStick  [developer] Jan 5 @ 1:27pm 
Originally posted by Memphiz:
My Warband can't attack anything. It won't generate a map. Here is the log I get:


Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 982F62BD]
at Verse.PawnGenerationRequest.AlwaysDownedLifeStages (System.String& stages) [0x00020] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.PawnGenerationRequest.ValidateAndFix () [0x000c2] in <69945a8ed6c540cf90b578de735e0605>:0
at <0x1a452ca3440 + 0x0072a> <unknown method>
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GetRequest (WarfareAndWarbands.Warband.Warband warband, System.String kindDefName) [0x000e7] in <194ddf5302804834a3021e092706effa>:0
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GenerateRequestedPawn (WarfareAndWarbands.Warband.Warband warband, System.String kindefName) [0x00001] in <194ddf5302804834a3021e092706effa>:0
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GenerateWarbandPawnForPlayer (WarfareAndWarbands.Warband.Warband warband, System.String kindDefName) [0x0000e] in <194ddf5302804834a3021e092706effa>:0
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GenerateWarbandPawns (WarfareAndWarbands.Warband.Warband warband) [0x00073] in <194ddf5302804834a3021e092706effa>:0
at WarfareAndWarbands.Warband.WarbandUtil.SpawnWarbandCaravan (System.Int32 tileId, WarfareAndWarbands.Warband.Warband warband) [0x00001] in <194ddf5302804834a3021e092706effa>:0
at WarfareAndWarbands.Warband.WarbandUtil.OrderPlayerWarbandToAttack (RimWorld.Planet.MapParent mapP, WarfareAndWarbands.Warband.Warband warband) [0x00007] in <194ddf5302804834a3021e092706effa>:0
at WarfareAndWarbands.Warband.WarbandComponents.PlayerWarbandManager.<AttackLand>b__22_0 () [0x0005b] in <194ddf5302804834a3021e092706effa>:0
at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0001d] in <69945a8ed6c540cf90b578de735e0605>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
Thank you very much for the logs, it should be fixed now
Memphiz Jan 6 @ 7:31am 
It sadly still doesnt work for me.. It gives me the exact same log
ThumbStick  [developer] Jan 6 @ 1:04pm 
Originally posted by Memphiz:
It sadly still doesnt work for me.. It gives me the exact same log
Just launched another update, can you provide your modlist if it still happens?
I am having the same issue as Memphiz with functionally the same error log. The mod originally did work for me and then after a couple raids it just stopped working.

The link is to my modlist: https://pastebin.com/sPMzZB93
ThumbStick  [developer] Jan 6 @ 9:01pm 
Originally posted by ProfessorHuynh:
I am having the same issue as Memphiz with functionally the same error log. The mod originally did work for me and then after a couple raids it just stopped working.

The link is to my modlist: https://pastebin.com/sPMzZB93
Sorry but I tried to load all the mods and game crushed, probably it's my old pc. So the problem is still there after the latest update?
Originally posted by ThumbStick:
Originally posted by ProfessorHuynh:
I am having the same issue as Memphiz with functionally the same error log. The mod originally did work for me and then after a couple raids it just stopped working.

The link is to my modlist: https://pastebin.com/sPMzZB93
Sorry but I tried to load all the mods and game crushed, probably it's my old pc. So the problem is still there after the latest update?
Yep unfortunately, it seems like I am still having issues, I tried deleting all my previous warbands, and created a new one and initiate ground attack but I am still having the same issues as before. Below is the logs from creation of the warband to attempting the ground attack.

Init
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
WAWLeadership.WorldObjectComps.WorldObjectComp_PlayerWarbandLeader:Initialize (RimWorld.WorldObjectCompProperties)
RimWorld.Planet.WorldObject:InitializeComps ()
RimWorld.Planet.WorldObject:PostMake ()
WarfareAndWarbands.Warband.Warband:PostMake ()
RimWorld.Planet.WorldObjectMaker:MakeWorldObject (RimWorld.WorldObjectDef)
WarfareAndWarbands.Warband.WarbandUtil:SpawnWarband (RimWorld.Faction,int)
WarfareAndWarbands.Warband.WarbandUtil:SpawnWarband (RimWorld.Faction,RimWorld.Planet.GlobalTargetInfo)
WarfareAndWarbands.Warband.PlayerWarbandArrangement/<>c__DisplayClass17_0:<SelectWarbandWorldObjectOptions>b__1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.FloatMenuOption.Chosen_Patch1 (Verse.FloatMenuOption,bool,Verse.FloatMenu)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.FloatMenuOption.DoGUI_Patch1 (Verse.FloatMenuOption,UnityEngine.Rect,bool,Verse.FloatMenu)
Verse.FloatMenu:DoWindowContents (UnityEngine.Rect)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

-----------------------------------------------------

faction type set
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
WarfareAndWarbands.Warband.Warband:SetFactionType (RimWorld.FactionDef)
WarfareAndWarbands.Warband.PlayerWarbandArrangement/<>c__DisplayClass17_0:<SelectWarbandWorldObjectOptions>b__1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.FloatMenuOption.Chosen_Patch1 (Verse.FloatMenuOption,bool,Verse.FloatMenu)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.FloatMenuOption.DoGUI_Patch1 (Verse.FloatMenuOption,UnityEngine.Rect,bool,Verse.FloatMenu)
Verse.FloatMenu:DoWindowContents (UnityEngine.Rect)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

--------------------------------------------------------------

WAW: Failed to generate pawn generation request: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C8FB500E]
at Verse.PawnGenerationRequest.AlwaysDownedLifeStages (System.String& stages) [0x00020] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.PawnGenerationRequest.ValidateAndFix () [0x000c2] in <69945a8ed6c540cf90b578de735e0605>:0
at <0x254ee468ff0 + 0x0072a> <unknown method>
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GetRequest (WarfareAndWarbands.Warband.Warband warband, System.String kindDefName) [0x00105] in <77097dc41eb3461a9dc28867cefc09b0>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
WarfareAndWarbands.Warband.Mercenary.MercenaryUtil:GetRequest (WarfareAndWarbands.Warband.Warband,string)
WarfareAndWarbands.Warband.Mercenary.MercenaryUtil:GenerateRequestedPawn (WarfareAndWarbands.Warband.Warband,string)
WarfareAndWarbands.Warband.Mercenary.MercenaryUtil:GenerateWarbandPawnForPlayer (WarfareAndWarbands.Warband.Warband,string)
WarfareAndWarbands.Warband.Mercenary.MercenaryUtil:GenerateWarbandPawns (WarfareAndWarbands.Warband.Warband)
WarfareAndWarbands.Warband.WarbandUtil:SpawnWarbandCaravan (int,WarfareAndWarbands.Warband.Warband)
WarfareAndWarbands.Warband.WarbandUtil:OrderPlayerWarbandToAttack (RimWorld.Planet.MapParent,WarfareAndWarbands.Warband.Warband)
WarfareAndWarbands.Warband.WarbandComponents.PlayerWarbandManager:<AttackLand>b__22_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
Verse.Root_Play:Update ()

-------------------------------------------------------------

Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object
[Ref B05971F4]
at Asimov.Patch_PawnGenerator_GeneratePawn.Prefix (Verse.PawnGenerationRequest request) [0x00007] in <6a57f00e4cef41a3b8f27f1a01c39a45>:0
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x00012] in <69945a8ed6c540cf90b578de735e0605>:0
- PREFIX Neronix17.Asimov.RimWorld: Void Asimov.Patch_PawnGenerator_GeneratePawn:Prefix(PawnGenerationRequest request)
- PREFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:GeneratePawnPrefix(PawnGenerationRequest& request)
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Construction:GenerateVehiclePawn(PawnGenerationRequest request, Pawn& __result)
- POSTFIX ArtificialBeings: Void ArtificialBeings.PawnGenerator_Patch+GeneratePawn_Patch:Listener(Pawn& __result)
- POSTFIX Neronix17.TabulaRasa.RimWorld: Void TabulaRasa.Patch_PawnGenerator_GeneratePawn:Postfix(PawnGenerationRequest request, Pawn __result)
- POSTFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:GeneratePawnPostfix(Pawn __result)
- POSTFIX AOBA.TheDeadManSwitch: Void DMS.Patch_GeneratePawnTitle:Postfix(Pawn& __result)
- POSTFIX VFEPirates.Mod: Void VFEPirates.PawnGenerator_GeneratePawn_Patch:Postfix(Pawn __result)
- POSTFIX Cabbage.RimCities: Void Cities.PawnGenerator_GeneratePawn:Postfix(Pawn& __result)
- POSTFIX com.arquebus.rimworld.mod.RH2_ForcedPawnKindNames: Void ChickenPlucker.ForcedNamesPatches:Postfix(PawnGenerationRequest request, Pawn __result)
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GenerateRequestedPawn (WarfareAndWarbands.Warband.Warband warband, System.String kindefName) [0x00009] in <77097dc41eb3461a9dc28867cefc09b0>:0
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GenerateWarbandPawnForPlayer (WarfareAndWarbands.Warband.Warband warband, System.String kindDefName) [0x0000e] in <77097dc41eb3461a9dc28867cefc09b0>:0
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GenerateWarbandPawns (WarfareAndWarbands.Warband.Warband warband) [0x00073] in <77097dc41eb3461a9dc28867cefc09b0>:0
at WarfareAndWarbands.Warband.WarbandUtil.SpawnWarbandCaravan (System.Int32 tileId, WarfareAndWarbands.Warband.Warband warband) [0x00001] in <77097dc41eb3461a9dc28867cefc09b0>:0
at WarfareAndWarbands.Warband.WarbandUtil.OrderPlayerWarbandToAttack (RimWorld.Planet.MapParent mapP, WarfareAndWarbands.Warband.Warband warband) [0x00007] in <77097dc41eb3461a9dc28867cefc09b0>:0
at WarfareAndWarbands.Warband.WarbandComponents.PlayerWarbandManager.<AttackLand>b__22_0 () [0x0005b] in <77097dc41eb3461a9dc28867cefc09b0>:0
at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0001d] in <69945a8ed6c540cf90b578de735e0605>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
Verse.Root_Play:Update ()

-------------------------------------------------

I noticed some of the mods I use being listed in the error log above, while I don't know if it is an incompatibility with them I can say that the mod was working in the past with them included in the modlist. I hope that helps
Memphiz Jan 7 @ 9:25am 
Originally posted by ThumbStick:
Originally posted by Memphiz:
It sadly still doesnt work for me.. It gives me the exact same log
Just launched another update, can you provide your modlist if it still happens?
Nope... Still happens. Here is my modlist:
https://pastebin.com/nHL7KxeT
ThumbStick  [developer] Jan 7 @ 1:09pm 
Originally posted by ProfessorHuynh:
Originally posted by ThumbStick:
Sorry but I tried to load all the mods and game crushed, probably it's my old pc. So the problem is still there after the latest update?
Yep unfortunately, it seems like I am still having issues, I tried deleting all my previous warbands, and created a new one and initiate ground attack but I am still having the same issues as before. Below is the logs from creation of the warband to attempting the ground attack.

Init
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
WAWLeadership.WorldObjectComps.WorldObjectComp_PlayerWarbandLeader:Initialize (RimWorld.WorldObjectCompProperties)
RimWorld.Planet.WorldObject:InitializeComps ()
RimWorld.Planet.WorldObject:PostMake ()
WarfareAndWarbands.Warband.Warband:PostMake ()
RimWorld.Planet.WorldObjectMaker:MakeWorldObject (RimWorld.WorldObjectDef)
WarfareAndWarbands.Warband.WarbandUtil:SpawnWarband (RimWorld.Faction,int)
WarfareAndWarbands.Warband.WarbandUtil:SpawnWarband (RimWorld.Faction,RimWorld.Planet.GlobalTargetInfo)
WarfareAndWarbands.Warband.PlayerWarbandArrangement/<>c__DisplayClass17_0:<SelectWarbandWorldObjectOptions>b__1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.FloatMenuOption.Chosen_Patch1 (Verse.FloatMenuOption,bool,Verse.FloatMenu)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.FloatMenuOption.DoGUI_Patch1 (Verse.FloatMenuOption,UnityEngine.Rect,bool,Verse.FloatMenu)
Verse.FloatMenu:DoWindowContents (UnityEngine.Rect)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

-----------------------------------------------------

faction type set
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
WarfareAndWarbands.Warband.Warband:SetFactionType (RimWorld.FactionDef)
WarfareAndWarbands.Warband.PlayerWarbandArrangement/<>c__DisplayClass17_0:<SelectWarbandWorldObjectOptions>b__1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.FloatMenuOption.Chosen_Patch1 (Verse.FloatMenuOption,bool,Verse.FloatMenu)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.FloatMenuOption.DoGUI_Patch1 (Verse.FloatMenuOption,UnityEngine.Rect,bool,Verse.FloatMenu)
Verse.FloatMenu:DoWindowContents (UnityEngine.Rect)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

--------------------------------------------------------------

WAW: Failed to generate pawn generation request: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C8FB500E]
at Verse.PawnGenerationRequest.AlwaysDownedLifeStages (System.String& stages) [0x00020] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.PawnGenerationRequest.ValidateAndFix () [0x000c2] in <69945a8ed6c540cf90b578de735e0605>:0
at <0x254ee468ff0 + 0x0072a> <unknown method>
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GetRequest (WarfareAndWarbands.Warband.Warband warband, System.String kindDefName) [0x00105] in <77097dc41eb3461a9dc28867cefc09b0>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Message (string)
WarfareAndWarbands.Warband.Mercenary.MercenaryUtil:GetRequest (WarfareAndWarbands.Warband.Warband,string)
WarfareAndWarbands.Warband.Mercenary.MercenaryUtil:GenerateRequestedPawn (WarfareAndWarbands.Warband.Warband,string)
WarfareAndWarbands.Warband.Mercenary.MercenaryUtil:GenerateWarbandPawnForPlayer (WarfareAndWarbands.Warband.Warband,string)
WarfareAndWarbands.Warband.Mercenary.MercenaryUtil:GenerateWarbandPawns (WarfareAndWarbands.Warband.Warband)
WarfareAndWarbands.Warband.WarbandUtil:SpawnWarbandCaravan (int,WarfareAndWarbands.Warband.Warband)
WarfareAndWarbands.Warband.WarbandUtil:OrderPlayerWarbandToAttack (RimWorld.Planet.MapParent,WarfareAndWarbands.Warband.Warband)
WarfareAndWarbands.Warband.WarbandComponents.PlayerWarbandManager:<AttackLand>b__22_0 ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
Verse.Root_Play:Update ()

-------------------------------------------------------------

Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object
[Ref B05971F4]
at Asimov.Patch_PawnGenerator_GeneratePawn.Prefix (Verse.PawnGenerationRequest request) [0x00007] in <6a57f00e4cef41a3b8f27f1a01c39a45>:0
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x00012] in <69945a8ed6c540cf90b578de735e0605>:0
- PREFIX Neronix17.Asimov.RimWorld: Void Asimov.Patch_PawnGenerator_GeneratePawn:Prefix(PawnGenerationRequest request)
- PREFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:GeneratePawnPrefix(PawnGenerationRequest& request)
- PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.Construction:GenerateVehiclePawn(PawnGenerationRequest request, Pawn& __result)
- POSTFIX ArtificialBeings: Void ArtificialBeings.PawnGenerator_Patch+GeneratePawn_Patch:Listener(Pawn& __result)
- POSTFIX Neronix17.TabulaRasa.RimWorld: Void TabulaRasa.Patch_PawnGenerator_GeneratePawn:Postfix(PawnGenerationRequest request, Pawn __result)
- POSTFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:GeneratePawnPostfix(Pawn __result)
- POSTFIX AOBA.TheDeadManSwitch: Void DMS.Patch_GeneratePawnTitle:Postfix(Pawn& __result)
- POSTFIX VFEPirates.Mod: Void VFEPirates.PawnGenerator_GeneratePawn_Patch:Postfix(Pawn __result)
- POSTFIX Cabbage.RimCities: Void Cities.PawnGenerator_GeneratePawn:Postfix(Pawn& __result)
- POSTFIX com.arquebus.rimworld.mod.RH2_ForcedPawnKindNames: Void ChickenPlucker.ForcedNamesPatches:Postfix(PawnGenerationRequest request, Pawn __result)
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GenerateRequestedPawn (WarfareAndWarbands.Warband.Warband warband, System.String kindefName) [0x00009] in <77097dc41eb3461a9dc28867cefc09b0>:0
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GenerateWarbandPawnForPlayer (WarfareAndWarbands.Warband.Warband warband, System.String kindDefName) [0x0000e] in <77097dc41eb3461a9dc28867cefc09b0>:0
at WarfareAndWarbands.Warband.Mercenary.MercenaryUtil.GenerateWarbandPawns (WarfareAndWarbands.Warband.Warband warband) [0x00073] in <77097dc41eb3461a9dc28867cefc09b0>:0
at WarfareAndWarbands.Warband.WarbandUtil.SpawnWarbandCaravan (System.Int32 tileId, WarfareAndWarbands.Warband.Warband warband) [0x00001] in <77097dc41eb3461a9dc28867cefc09b0>:0
at WarfareAndWarbands.Warband.WarbandUtil.OrderPlayerWarbandToAttack (RimWorld.Planet.MapParent mapP, WarfareAndWarbands.Warband.Warband warband) [0x00007] in <77097dc41eb3461a9dc28867cefc09b0>:0
at WarfareAndWarbands.Warband.WarbandComponents.PlayerWarbandManager.<AttackLand>b__22_0 () [0x0005b] in <77097dc41eb3461a9dc28867cefc09b0>:0
at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0001d] in <69945a8ed6c540cf90b578de735e0605>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
Verse.Root_Play:Update ()

-------------------------------------------------

I noticed some of the mods I use being listed in the error log above, while I don't know if it is an incompatibility with them I can say that the mod was working in the past with them included in the modlist. I hope that helps
Hi, thank you for your patience, can you tell me what kind of faction type and what kind of sildier your warband is using?
< >
Showing 1-15 of 72 comments
Per page: 1530 50