Stranded: Alien Dawn

Stranded: Alien Dawn

Project X (Repaired)
Help, Alien core and other research
Ive done the research for alien Crystal and alien processor but I, having issue unlocking alien core. I also believe Im missing a lot of other research and I'm wondering if anyone can point me in the right direction?
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Showing 1-5 of 5 comments
Ark Builder  [developer] Jan 16 @ 2:06am 
Alien Cores require Alien Processors to be researched
Alien Processors require Alien Electronics and Alien Crystals to be researched
Both Alien Ele and Alien Crystals require the organ swap research
markcq25 Jan 17 @ 7:25pm 
worked like a charm, thanks. The scaling for the enemy when going into the alien era is a bit rough. does playing on very hard effect this?
Ark Builder  [developer] Jan 18 @ 4:46am 
Short Answer: Yes

Long Answer:
What you collect/build and what difficulty both influence attack strength.

Alien tech gives you the strongest & highest numbers (At the cost of some other stats).
To keep attacks threatening & balanced, Alien tech should make attacks a little more difficult.
(Compared to Cyber / Galactican / Carbon)


Difficulties (Like Very Hard) multiply an attacks strength.
Hard is 1.2x
Very Hard 1.75x
Insane 3x

Simplified Example
Building an Alien Battery would cause the next attack to gain +5 Shrieker Mothers
Building a Cyber Battery would cause the next attack to gain +3 Shrieker Mothers

Very Hard takes the Alien Batteries +5 and turns it into +9
Very Hard takes the Cyber Batteries +3 and turns it into +5

This should explain and put numbers behind that feeling you have playing.
markcq25 Jan 18 @ 2:14pm 
Hey, I don't know how i managed this but i went from the galatic stage straight to the alien stage and totally skipped the cyber stage...... It's rough lol.

I also noticed that for the hacking terminal if characters don't finish what ever they're working on there isn't a partial for the work to be continued. this makes using priorities problematic in my colony of 30+? I have the que set to 1 thing and have it on "forever" to get around this plus 16 terminals. not sure if this ws intended or not

Is there a way to get around the galactic weapon research bug? i have everything but still say im missing the items

thanks again for your help
Ark Builder  [developer] Jan 18 @ 4:20pm 
My perspective on tech skipping, that is by design.
Cyber requires only 2 tiers of Galactican; and Alien tech just requires a Dissectory and storage (Or enough death to sustain the Organ cost)

The little semblance of balance I work towards it making the tech "choice" give loosely equivalent power.

Galactican tech trades high #'s for "safe" and comfort (Never breaking, give high temp ranges, not going to give you enemies by using, etc...)

Cyber have better #'s than Galactican, BUT are hard to wield/use (Lose temp range, breaks easier, it's illegal, etc..)

Alien give slightly better #'s than Cyber, but are only good at ONE thing. And I'm currently developing consequences for colonies who dabble with this planets extremely unknown biology.

A patch should go out this weekend which will include the Research bug, in the meantime you can:
- unsub + resub
- Load game
- Take weapons research out of queue
- deconstruct + reconstruct
- place research back

That seemed to work for the player(s) who have hit it before (In the bug report discussion)
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