Arma 3
LifeLine Revive AI
Manual Starting Player Side
What I enter in debug console at mission start. https://steamcommunity.com/sharedfiles/filedetails/?id=1231625987

Lifeline_Scope=2;
publicVariable "Lifeline_Scope";
[] call LifelineremoveactionmenuIDs;
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Showing 1-8 of 8 comments
Bendy  [developer] Feb 5 @ 11:01pm 
going to add option to have automatic start like this
Nyxborne Feb 17 @ 9:54am 
I'm starting a Solo Antistasi play-through. When I first start the mission, I see the "Start Lifeline Revive" options in my mousewheel menu. Antistasi can have up to 10 members in a group (9 AI and 1 player if solo), so which option would I pick?
haven't played solo antistasi but if this mod is compatible with it, you could probably do with group revive. might be overkill if side when you start getting lots of ai and it kills performance? idk. :jake::steamthumbsup:
I tried running this on dedi server but nothing happened no hint box saying initialization etc did you do server exec or global exec?
Bendy  [developer] May 6 @ 9:06pm 
automatic start without needing a menu is now implimented in the latest update. Just choose your scope from options
Twom May 14 @ 1:21am 
I can't find any modules in the systems tab. How does one get this rolling?
Bendy  [developer] May 14 @ 3:14am 
@Twom you are trying to find an Eden Editor extension / module?

its automatic, you dont need to pay down a module. You just load the mod, choose your scope and go!
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