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I think this is more convenient than messing with sliders. What are your thoughts?
Hello, it's okay, I can hardly imagine how much time and work you put into this, so waiting patiently is least I can do. As for my thoughts, I believe that to be the best solution imaginable, truly great. It indeed is much more convenient than messing around with sliders. It would be nice if that "puppeteer floor" would have an option to disable colissions with the world, so that it can be moved totally everywhere. Otherwise like I said, a truly amazing feature.
I've made the offset from the ground intentional so players can see the floor and grab it with their physgun. The floor is a physics prop and can easily be adjusted to your placement, so if it needs to touch the ground, it can do so.
Since this is pretty new, I'll gauge the users' reactions and see if I should remove the offset or to decrease it a little
For example, there's this NPC (the Authority Enforcer from Rage) that was shooting at me until I disabled the NPC thinking and coincidentally stood in this pretty cool pose that I would probably need copying for a screenshot later:
https://imgur.com/a/GdHHlVh
It would be even better if you can like choose any frame of that VJ Base NPC and copy that pose over to the ragdoll equivalent.