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so if i do this with valour mod, i will have some unit from valour mod ?
No, that's not possible, all units would need to be added manually, this would just enable you to use this menu in other mods, so I'd say I have plans to work on the valour mod's spawn menu
{mission
{mission /map/cheat/cheat.mi
{Entity "evacuation_point" 0x802f
{Position -2036.4 -413.96}
Hi! By any chance you're working on this? I am hopeful!
{mission
{Entity "valentine9" 0xa000
{Position 96.9 -3008.67 3.92}
{xform zl -21.25 y 5.91 zw 85.63}
Where should i put this "/field_defense/cheat/cheat.mi" thing?
dont add mission
just
{mission
(include "/map/cheat/cheat.mi")
{Entity "valentine9" 0xa000
{Position 96.9 -3008.67 3.92}
{xform zl -21.25 y 5.91 zw 85.63}
Thank you very much! Now it works ^_^
Hello Bro, How did you make the Spawn Menu work with The Field Defense mod?. I've been trying the same over and over again with the We the Few Infantry Mod and I don't know why it doesn't work when I modify the .mi map File
After {mission i just CTRL+V (include "/map/cheat/cheat.mi"), it should be in second line, and it works. Mods for adding other units do not work with the spawn menu until you add new units from that mod yourself