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That should tell you where the game is loading the model files from. In each case, the path before the filename should be the same. Here's an example of what it might look like: http://i.imgur.com/59XxrZM.png
If the paths differ between files, it indicates that there's a content loading issue and that you might need to unmount certain games or disable certain addons.
No idea what could cause the increased ping, sorry. I assume that the map does require more bandwidth since it's so large and open (as opposed to maps where players and other objects can get hidden inside/behind buildings, and therefore don't need to be transmitted to everyone at all times). That shouldn't have such a big effect on latency, though.