Kenshi
UWE/Kaizo/Lore-Friendly Merged
Rob Jun 30, 2024 @ 3:39am
Few issues using this mod list
1 - Constant fog lands crashing have to import and reset squad positions to rectify

2 - infinite load times when near the old frontlines - Stuck loading forever

3 - Most hive settlements are not enterable through the gates , you just can't pass through them
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Showing 1-10 of 10 comments
MagicHp  [developer] Jun 30, 2024 @ 6:56am 
The fog crash is linked to a mod that will be removed in the next update (check the thread if you want to solved it early)

The two others are mainly linked to UWE 2.0 that got released, some mods aren't compatible anymore or require new/updated patches.

Next update will solve the crash issue and have better UWE 2.0 compatibility, tommorow or tonight probably.
Last edited by MagicHp; Jun 30, 2024 @ 6:57am
Rob Jun 30, 2024 @ 8:54am 
Originally posted by MagicHp:
The fog crash is linked to a mod that will be removed in the next update (check the thread if you want to solved it early)

The two others are mainly linked to UWE 2.0 that got released, some mods aren't compatible anymore or require new/updated patches.

Next update will solve the crash issue and have better UWE 2.0 compatibility, tommorow or tonight probably.
Sounds good man , thanks
Rob Jul 1, 2024 @ 9:30am 
Originally posted by MagicHp:
The fog crash is linked to a mod that will be removed in the next update (check the thread if you want to solved it early)

The two others are mainly linked to UWE 2.0 that got released, some mods aren't compatible anymore or require new/updated patches.

Next update will solve the crash issue and have better UWE 2.0 compatibility, tommorow or tonight probably.
Seems the update broke my game somehwat , getting loads of missing textures , missing factions etc now
MagicHp  [developer] Jul 1, 2024 @ 10:02am 
Just tried it, with a new save and an old one, and no issues here.

Usually, when you have error messages about missing things on the character creation screen, that means that one of your mods had a faulty download.

Sometimes restarting Steam is enough, sometimes you'll have to unsubscribe/resub to the collection.
Rob Jul 7, 2024 @ 2:52pm 
Originally posted by MagicHp:
Just tried it, with a new save and an old one, and no issues here.

Usually, when you have error messages about missing things on the character creation screen, that means that one of your mods had a faulty download.

Sometimes restarting Steam is enough, sometimes you'll have to unsubscribe/resub to the collection.

I have an issue with turrets on my base hitting for 0 ?

can you verify this for me please ?
MagicHp  [developer] Jul 7, 2024 @ 5:27pm 
Originally posted by Rob:
I have an issue with turrets on my base hitting for 0 ?

can you verify this for me please ?

NCE is included in this pack (the "NCE - Collection Pack" ) and is known to heavily reduce turret damage if you have enough armor layers, and of course that also works for your foes.

I'll test this as soon as I can, but it seems more of a feature than a bug ^^

Edit: I can confirm that NPCs turrets can do damage, depending on where they hit, and that they can end up doing 0 damage if they hit an armored part of the body.

You should see two damage numbers, looking like " 0 (-15) " for example. Here it means that 15 damage were blocked by armor and that 0 damage total have been inflicted. Is that the case?

If not, could you provide a save, a screenshot, or both?

Edit2: Check also this https://steamcommunity.com/workshop/filedetails/discussion/2822248814/6853996657681552274/

Especially that part : "Since it's only the crossbows and not harpoon turrets having issues, I deleted the two crossbow improvement techs from my test save so they are 'unresearched'. This seems to have fixed the problem, with my crossbow turrets now working correctly. On the kenshi wiki there is a known bug with the composite runners tech, not sure if this is the cause of the problem or not. I tested with just the strings upgrade tech and there were no issues, so it seems to be the runners tech causing problems."

Last edited by MagicHp; Jul 8, 2024 @ 5:16am
VGB Jul 9, 2024 @ 4:01am 
I one of the same issues as Rob; 3 - Most hive settlements are not enterable through the gates , you just can't pass through them. Any fix for this yet? Thankyou
MagicHp  [developer] Jul 9, 2024 @ 4:38am 
No real fix yet for the Hive gates, it seems to be an issue with UWE itself according to this : https://steamcommunity.com/workshop/filedetails/discussion/2822248814/3843305689146530087/?ctp=6#c4411921213492706405

The issue is also present in one of the original collection merged here. We either have to wait for a fix from UWE's team, from Anrhaa or it seems you can remove parts of the gates using the Debug mode allowing you to get through as a workaround for now.
VGB Jul 9, 2024 @ 4:04pm 
Originally posted by MagicHp:
No real fix yet for the Hive gates, it seems to be an issue with UWE itself according to this : https://steamcommunity.com/workshop/filedetails/discussion/2822248814/3843305689146530087/?ctp=6#c4411921213492706405

The issue is also present in one of the original collection merged here. We either have to wait for a fix from UWE's team, from Anrhaa or it seems you can remove parts of the gates using the Debug mode allowing you to get through as a workaround for now.

Thanks @MagicHp for reply. Used F12 menu to delete then fixed pathfinding and works now, cheers!
MagicHp  [developer] Jul 12, 2024 @ 3:58pm 
Good news everyone, UWE 2.0 just got updated, and the Hive gates issue should be fixed now!
Last edited by MagicHp; Jul 12, 2024 @ 8:31pm
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