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- Leader builder tooltips aren't correct -- **I've done a lot of work fixing the trait tooltips. They are 99% correct but that last 1% is a challenge**
- Auto-machine world decision can complete but the world won't transform if there is a blocker
- Can add more traits to a leader, using the core modifying GUI, after the leader reaches lvl 10 and player has picked traits normally via level-up system.
- Some traits that are useless for gestalt machine empires are available as level-up picks. Champion of the people is one of them. **Unfortunately this is an issue with the base game. Taking them out of the pick options will require overwriting the base traits files.**
As more bugs get identified I'll add them to this comment.
This has been fixed :D
Continued thread from mods mane page: hivemind empires' pop assembly is fine. I wish I could upload a screenshot to describe whats going on with non-gestalt empire organic pop assembly)
So, i've tried "Vat grown" origin from Extra Origins 3.11 https://steamcommunity.com/sharedfiles/filedetails/?id=2028670202
And
"Reign of death" origin from The Dark Arts of Necromancy [3.2.2] https://steamcommunity.com/sharedfiles/filedetails/?id=2720294349
Both origins have their pops growth replaced one way or another with pop assembly (assembler-type jobs for Reign of death; passive +5 pop-assembly for Vat Grown), both dont do their's assembly while MREC active, no matter where is it's position within mods list
Btw I don't obtain the DLC with clone soldier impire, so cant test vanilla non-gestalt pop assembly
UPD tested non-gestalt empire's clone vats - their pop assembly is fine, so only other mod's organic assembly is somehow affected
Error in common\script_values\xvcv_mdlc_script_values.txt: Ln: 118 Col: 2
}
^
Note: The error occurred at the end of the input stream.
Expecting: closing brace, statement or whitespace
Other error messages:
The clause opened at ("common\\script_values\\xvcv_mdlc_script_values.txt",
Ln: 97, Col: 30) was not closed.
Specifically it looks like count_cat_1_mamp_on_planet is missing the closing bracket for the limit from a quick glance.
hi Know Name ... I will push up a fix for this today, I also found it last night while investigating Invizible's report
Thank you very much for taking the time to write all this up. I have a small fix to push up this afternoon, I hope that will address this issue.
Thank you for your time and any attempts to give this mod it's second life)
Yet last fix didnt help
UPD
Author of another mod with same problem firstly responded as "If both mods modify the game rule that would cause issues.", if that will help to find the issue)
I thought this could have something to do with bio-trophies, so I build anoter Assembly Bay in a planet that has 0 bio-trophies and still got the same message.
I confirmed this bug and on investigation I found an issue with the planetary decision logic, a comparison was incorrect. Can you confirm it works with the latest update?
Indeed it looks like this was the issue, for which I apologize, it was an oversight as I'm learning more about Merger of Rules, so I will work with Merger to get what changes I want in. I reverted my change. Can you confirm pop assembly works again w/ the latest update?
Pop assembly works again, thank you greatly :3