Rivals of Aether

Rivals of Aether

Engineer 2
Bug in Abyss Mode
every time an enemy hits a building a crash log like this appears, no clue why though

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 0
for object obj_article_parent:

second index out of bounds request 0,6 maximum size is 1
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_print_debug (line 5)
called from - gml_Script_vm_gml_thread_exec_slice_call_fn0 (line 5)
called from - gml_Script_vm_gml_thread_exec_slice_call (line 4)
called from - gml_Script_gml_thread_exec (line 706)
called from - gml_Script_gml_program_call (line 16)
called from - gml_Script_ugc_script_call (line 27)
called from - gml_Script_article_step (line 1)
called from - gml_Object_obj_article_parent_Other_10 (line 2)
called from - gml_Script_AdvanceGameFrame (line 36)
called from - gml_Script_NetworkAdvanceFrame (line 201)
called from - gml_Object_NetworkManager_Step_0 (line 231)
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Showing 1-4 of 4 comments
TinMines  [developer] Mar 27, 2024 @ 4:01pm 
Hmm, very interesting. I'll look into it when I get the opportunity, thank you for reporting the bug.
ReikaXIIIshadow Apr 22, 2024 @ 7:55pm 
imposible mode
TinMines  [developer] Dec 6, 2024 @ 4:12pm 
You all will be happy to hear that this bug (should be) finally fixed! Make sure you have Engi's most recent patch installed. Happy Abyss mode-ing!
Last edited by TinMines; Dec 6, 2024 @ 4:12pm
ModderOfGames Dec 6, 2024 @ 11:23pm 
sweet! thank you!
great work on the mod btw :]
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Showing 1-4 of 4 comments
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