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From what I see in DP is that it's about the better relations between countries, and the immortality. Well, in my idea I kept the immortality, but I made the relations worsen. The idea is that your country is divine, but all other nations refuse to believe so, and believe you as arrogant or delusional. So, not exactly helpful if you're trying to win empires to your side, but great if you want to be the big bad in a lore kind of way.
Side note: I'm trying to also have decaying relations on a monthly basis, I just have no idea how to input it. I also tweaked some values for myself.
op_civics:
civic_contested_divinity = {
modification = no
random_weight = { base = -1 }
description = "civic_contested_divinity"
possible = {
civics = {
NOT = {
value = civic_divine_power
}
}
}
ai_playable = {
is_ai = no
}
traits = {
trait = trait_ex_contested_divinity
}
modifier = {
diplo_weight_mult = -0.33
country_trust_cap_add = -75
country_trust_growth = -0.75
all_technology_research_speed = 0.5
country_unity_produces_mult = 0.75
}
}
op_opinion_modifiers:
triggered_opinion_trait_ex_contested_divinity = {
trigger = {
FROM = {
exists = ruler
ruler = {
species = {
has_trait = "trait_ex_contested_divinity"
}
}
}
}
opinion = {
base = -150
#have a monthly change = -1.5
}
}
op_traits_latest:
trait_ex_contested_divinity = {
cost = 0
initial = no
randomized = no
species_potential_add = {
always = no
}
allowed_archetypes = { BIOLOGICAL MACHINE LITHOID }
opposites = { "trait_venerable" "trait_enduring" "trait_fleeting" "trait_ex_divine"}
icon = "gfx/interface/icons/traits/trait_ex_contested_divinity.dds"
modifier = {
pop_environment_tolerance = 0.50
}
immortal_leaders = yes
leader_age_min = 25000
leader_age_max = 100000
}
op_civics_l_english:
# Contested Divinity
civic_contested_divinity:0 "Contested Divinity"
civic_contested_divinity_desc:0 "They declare themselves divine and eternal, but their claims inspire skepticism rather than awe. To outsiders, they are arrogant pretenders, blinded by their own self-proclaimed supremacy."
civic_contested_divinity_effects:5 "Your species gains a trait that grants §GImmortality§! and §G+30%§! Habitability, but endures a §R-100§! Ruler Opinion Impact from other empires."
op_traits_l_english:
trait_ex_contested_divinity:0 "Contested Divinity"
trait_ex_contested_divinity_desc:0 "§LImmortal and powerful, yet regarded not as angels but as deluded pretenders. Their eternal rule inspires resentment, not reverence.§!"