Counter-Strike 2

Counter-Strike 2

crashz' Crosshair Generator v3 (CS2 Link in Description)
punch Apr 23, 2018 @ 1:21pm
More Melon Ninjas bugs
I went ahead and made a video to display the bugs I have found. The video can be found at the bottom of this post.

The first bug I found is where more than 3 melons appears on your screen on stage 3. It is a bug my friend has also experienced but we are both unsure what causes it. He has claimed that over 5 melons have appeared on his screen at once while I have only personally experienced 4 melons at once which is what you will see in the first clip of the video. I theorize that the issue I encountered was I shot the melon so low to the floor that it both activated the next set of melons while also taking away a heart and having the melon respawn (3 new melons + 1 respawned melon that was "missed"). In the video you can faintly hear the melon kill noise as it just barely resets but I'm unsure if this is the cause because it is very hard to recreate.

The second thing is not really a bug but when the timer expires the round ends and the map is reset. When this happened to me I could not use the buy menu until I disconnected and reconnected to the map. Other than the buy menu not working after the map reset there is no real "bug" but I feel the timer should not end the map :)

The third and final bug I'd like to discuss is invincible melons. In the third clip you'll see me shoot melons and they do not die. My friend says he has had this happen to him once as well. There seems to be no way to recreate the bug consistantly but in the third clip you can very clearly hear the melon kill noise when the melon is shot but it does not go away. It is pretty high above the floor as well so I can safely assume it was not killed the moment it was going to respawn and do damage which was what I theorized in the first bug I reported in this post. While it is a very rare bug it never happened to me or my friend in the first version of the map.

I would also like to suggest a different background. My friend and I are forced to use either black or white crosshairs because it is difficult for us to see against the rainbow background when it switches to the color of our crosshairs (red and green). Also when the background goes from green to yellow to red the melons can sometimes be somewhat difficult to see. I would personally like to see a solid color background or a background that doesn't move but is easy to look at, maybe like a wall from Dust II or something. The old background was good too, even though it was red and black I could still see pretty well with my red crosshair.

I hope this post helps, keep the great updates coming. My friend and I love the map.

https://youtu.be/7uWhQdZqJJk
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crashz  [developer] Apr 24, 2018 @ 1:55am 
Originally posted by punch:
I went ahead and made a video to display the bugs I have found. The video can be found at the bottom of this post.

The first bug I found is where more than 3 melons appears on your screen on stage 3. It is a bug my friend has also experienced but we are both unsure what causes it. He has claimed that over 5 melons have appeared on his screen at once while I have only personally experienced 4 melons at once which is what you will see in the first clip of the video. I theorize that the issue I encountered was I shot the melon so low to the floor that it both activated the next set of melons while also taking away a heart and having the melon respawn (3 new melons + 1 respawned melon that was "missed"). In the video you can faintly hear the melon kill noise as it just barely resets but I'm unsure if this is the cause because it is very hard to recreate.

The second thing is not really a bug but when the timer expires the round ends and the map is reset. When this happened to me I could not use the buy menu until I disconnected and reconnected to the map. Other than the buy menu not working after the map reset there is no real "bug" but I feel the timer should not end the map :)

The third and final bug I'd like to discuss is invincible melons. In the third clip you'll see me shoot melons and they do not die. My friend says he has had this happen to him once as well. There seems to be no way to recreate the bug consistantly but in the third clip you can very clearly hear the melon kill noise when the melon is shot but it does not go away. It is pretty high above the floor as well so I can safely assume it was not killed the moment it was going to respawn and do damage which was what I theorized in the first bug I reported in this post. While it is a very rare bug it never happened to me or my friend in the first version of the map.

I would also like to suggest a different background. My friend and I are forced to use either black or white crosshairs because it is difficult for us to see against the rainbow background when it switches to the color of our crosshairs (red and green). Also when the background goes from green to yellow to red the melons can sometimes be somewhat difficult to see. I would personally like to see a solid color background or a background that doesn't move but is easy to look at, maybe like a wall from Dust II or something. The old background was good too, even though it was red and black I could still see pretty well with my red crosshair.

I hope this post helps, keep the great updates coming. My friend and I love the map.

https://youtu.be/7uWhQdZqJJk

Thank you for the detailed report !!!

Everything has been adjusted now (or at least I tried), give it a try.

// Btw you are the winner of the #1 competition, sending you the prize.
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