Project Zomboid

Project Zomboid

Training Target
Bugs...
I got this error when placing and trying to place the training target on the wall, is there a solution? Attached STACK TRACE. Thank you...

[26-10-23 22:54:10.313] LOG : General , 1698375250313> -----------------------------------------
STACK TRACE
-----------------------------------------
function: null -- file: TT_scripts.lua line # 161 | MOD: Training Target
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@4ea6e5d6
function: placeMoveableInternal -- file: ISMoveableSpriteProps.lua line # 2018 | Vanilla
function: placeMoveable -- file: ISMoveableSpriteProps.lua line # 1613 | Vanilla
function: placeMoveableViaCursor -- file: ISMoveableSpriteProps.lua line # 1536 | Vanilla
function: perform -- file: ISMoveablesAction.lua line # 161 | Vanilla
function: perform -- file: Ladders.lua line # 151 | MOD: Ladders!? (v0.0.10).
[26-10-23 22:54:10.315] ERROR: General , 1698375250315> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Object tried to call nil in unknown at KahluaUtil.fail line:82..
[26-10-23 22:54:10.316] ERROR: General , 1698375250316> DebugLogStream.printException> Stack trace:.
[26-10-23 22:54:10.334] LOG : General , 1698375250334> -----------------------------------------
STACK TRACE
-----------------------------------------
function: null -- file: TT_scripts.lua line # 161 | MOD: Training Target
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@4ea6e5d6
function: placeMoveableInternal -- file: ISMoveableSpriteProps.lua line # 2018 | Vanilla
function: placeMoveable -- file: ISMoveableSpriteProps.lua line # 1613 | Vanilla
function: placeMoveableViaCursor -- file: ISMoveableSpriteProps.lua line # 1536 | Vanilla
function: perform -- file: ISMoveablesAction.lua line # 161 | Vanilla
function: perform -- file: Ladders.lua line # 151 | MOD: Ladders!? (v0.0.10).
< >
Showing 1-6 of 6 comments
Batman-[FR]  [developer] Oct 27, 2023 @ 6:55am 
Thanks for your Bug Report.
I just updated the mod to fix this bug.
Best regards
CarlosRojasCu Oct 27, 2023 @ 8:26am 
Originally posted by Batman-FR:
Thanks for your Bug Report.
I just updated the mod to fix this bug.
Best regards

Then I will test it and let you know if the problem is solved. Thanks for the quick response.
CarlosRojasCu Oct 27, 2023 @ 4:29pm 
I just tried putting the Diana on the wall just now and there were no errors, everything works fine with the new update. Thank you so much :)
`attempted index: getObjects of non-table: null
function: null -- file: TT_scripts.lua line # 250 | MOD: Training Target
function: null -- file: TT_scripts.lua line # 56 | MOD: Training Target
Callframe at: ConnectSwing
function: FindAndAttackTargets -- file: BrutalAttack.lua line # 623 | MOD: Brutal Handwork
function: animEvent -- file: BH_MeleeAttackTimedAction.lua line # 87 | MOD: Brutal Handwork
java.lang.RuntimeException: attempted index: getObjects of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:134)
at zombie.ai.states.SwipeStatePlayer.ConnectSwing(SwipeStatePlayer.java:1564)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1861)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:48)
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.OnAnimEvent(LuaTimedActionNew.java:152)
at zombie.characters.IsoPlayer.OnAnimEvent(IsoPlayer.java:9409)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.OnAnimEvent(AdvancedAnimator.java:264)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.invokeAnimEvent(AnimLayer.java:211)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.updateInternal(AnimLayer.java:419)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:166)
at zombie.core.skinnedmodel.advancedanimation.AnimLayer.Update(AnimLayer.java:323)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator$SubLayerSlot.update(AdvancedAnimator.java:665)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.updateInternal(AdvancedAnimator.java:403)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:166)
at zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator.update(AdvancedAnimator.java:368)
at zombie.characters.IsoGameCharacter.postUpdateInternal(IsoGameCharacter.java:12087)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.characters.IsoGameCharacter.postupdate(IsoGameCharacter.java:12063)
at zombie.characters.IsoPlayer.postupdateInternal(IsoPlayer.java:3740)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.characters.IsoPlayer.postupdate(IsoPlayer.java:3733)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.postupdate(MovingObjectUpdateSchedulerUpdateBucket.java:97)
at zombie.MovingObjectUpdateScheduler.postupdate(MovingObjectUpdateScheduler.java:168)
at zombie.CollisionManager.resolveContactsInternal(CollisionManager.java:411)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.CollisionManager.ResolveContacts(CollisionManager.java:236)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3502)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoWorld.update(IsoWorld.java:3427)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1617)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
It's when I kick with the CQC mod
AstrayCuriosity Dec 18, 2023 @ 11:35am 
Can target doesn't seem to work in MP. Tried with VFE mod. In the same time Mobile target works.
< >
Showing 1-6 of 6 comments
Per page: 1530 50