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Grants a free Great Prophet. Great Prophets may found a Religion on Stonehenge instead of a Holy Site. +15% Production when constructing buildings, districts adjacent Quarry.
Hanging Gardens
Increases growth by 15% in all cities. Rivers provide a standard adjacency bonus for districts.
Pyramids
Grants a free Builder. All Builders can build 1 extra improvement. All builders +1 Movement.
Oracle
Patronage of Great People costs 25% less Faith. Districts in player cities provide +1 Great Person points of their type (for example, Great Writer points from the Theater Square district).
Temple of Artemis(Required RF)
Each Camp, Pasture, and Plantation improvement in your cities provides +1 Amenity.
Great Bath(Required GS)
The Floodplains tiles along the river in your cities are now immune to Flood damage (though Food and Production bonuses from flooding drop by 50%). Floodplains tiles belonging to the city gain +1 Faith for each time Flood damage is mitigated.
Etemenanki(Required dlc)
+2 Science and +2 Production to all Marsh tiles in your empire. +1 Science and +1 Production on all Floodplains tiles in your empire.
+1 Movement for all naval units. Trader units have +50% range over water.
Colossus
+1 Trade Route capacity. Grants a Trader unit. Great Admiral an additional charge.
Petra
+2 Food, +2 Gold, and +1 Production on all Desert tiles for your cities.
Colosseum
The Colosseum provides 2 of the following: Culture, Loyalty per turn, and Amenities to your cities.
Great Library
Receive boosts to all Ancient and Classical era technologies. Receive a random tech boost after another player recruits a Great Scientist. Great Scientist has an additional charge. +2 Science from each Great Work of Writing.
Mahabodhi Temple
Grants 2 Apostles. Apostles and Warrior Monks receive 1 extra promotion when receiving their first one.
Terracotta Army
All current units gain a promotion level. All Archaeologists from the owner may enter foreign lands without Open Borders. The unit gains +10 experience for each era it passes.
Machu Picchu(Required GS)
Mountain tiles provide a standard adjacency bonus to Commercial Hub, Theater Square, and Industrial Zone districts in all cities. International Trade Routes gain +1 Gold for every Mountain tile in the origin city.
Jebel Barkal(Required dlc)
Standard:Awards 2 Iron. Provides +4 Faith to all your cities.
GS: Awards 6 Iron per turn. Provides +4 Faith to all your cities.
Apadana(Required dlc)
+2 Envoys when you build a wonder, including Apadana, in your cities, and an additional +1 envoy if the wonders are in the same city as the Apadana.
Mausoleum at Halicarnassus(Required dlc)
+1 Science, +1 Faith, and +1 Culture on all Coast tiles for your cities. Great Engineers have an additional charge.
Statue of Zeus(Required dlc)
Grants 3 Ranged units, 3 Anti-Cavalry units and 1 Support unit (units do not consume resources). +50% Production towards anti-cavalry units. Receive a second anti-cavalry unit each time you train a anti-cavalry unit.
Missionaries and Apostles can spread Religion 1 extra time. When you use a religious unit to convert a city for the first time earn 25 Faith per Population of that city (on Standard Speed).
Alhambra
+1 Military policy slot. Great General has an additional charge.
Chichen Itza
+2 Culture to all Rainforest tiles for your cities. +1 Production to all Rainforest tiles for your cities.
Mont St. Michel
Kotoku-in(Required RF)
+20% Faith in your cities. Grants 4 Warrior Monks. Your city gains a Warrior Monks when temple completed, and gains a Warrior Monks when Holy Site or shrine completed if you has the "Warrior Monks" brief.
Meenakshi Temple(Required GS)
Grants 2 Gurus. Gurus are 30% cheaper to purchase. Religious units adjacent to Gurus receive +5 Religious Strength in Theological Combat and +1 Movement, combat units also benefit from the bonus.
University of Sankore(Required GS)
Other Civilizations' Trade Routes to your cities provide +1 [ICON_SCIENCE] Science and +1 Gold for them. +2 Science for every Trade Route to your cities. Domestic Trade Routes give an additional +1 Faith to your cities.
Huey Teocalli(Required dlc)
+1 Amenity from entertainment for each Lake tile in your empire. +1 Food and +1 Production for each Lake tile in your empire.
Angkor Wat(Required dlc)
+1 Population in all your Cities. +1 Housing in all cities.
Kilwa Kisiwani(Required dlc)
+3 Envoys when built. When you are the Suzerain of a City-State your cities receive a +15% boost to the Type bonuses provided by that City-State. If you are the Suzerain to 2 or more City-States of that type an additional +15% boost is given to all your cities.
Receive a second naval unit each time you train a naval unit.
Great Zimbabwe
+1 Trade Route capacity. Your Trade Routes from your cities get +2 Gold for every Bonus resource within 3 tiles of the city and in this city's territory.
Forbidden City
+1 Wildcard policy slot. Each city +1 influence Points per turn.
Potala Palace
+1 Diplomatic policy slot. Each Holy Site +1 influence Points per turn.
Casa de Contratación(Required RF)
Gain 3 Governor promotions. All your cities not on your original Capital's continent with a Governor gain +15% Production, +15% Faith and +15% Gold. +1 Trade Route capacity if the harbour is on a continent other than that of the original capital.
St. Basil's Cathedral(Required RF)
+100% Religious Tourism from your Cities. +1 Food, +1 Production, and +1 Culture on all Tundra tiles in your empire.
Taj Mahal(Required RF)
+1 Era Score from Historic Moment earned after this wonder is complete if that Moment is usually worth 2 or more Era Score. When making Dedications at the beginning of a Golden Age or Heroic Age, receive the Normal Age bonus towards improving Era Score in addition to the other bonus.
Torre de Belém(Required dlc)
International Trade Routes from your Cities receive +2 Gold for every Luxury Resource at the destination. When the Torre de Belém is constructed, cities not on your home continent receive the lowest Production cost city center building they can currently construct.